• Title/Summary/Keyword: 감독 학습방법

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Analysis of Educational Satisfaction on the Course for Recognition of Practical Experience with a License for the Supervisor of Radiation Handling (방사선취급감독자면허 경력인정과정에 대한 교육만족도 분석)

  • Nam, Jong Soo;Kim, Woong Ki;Hwang, Hye Sun
    • Journal of Radiation Protection and Research
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    • v.39 no.4
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    • pp.218-221
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    • 2014
  • Nuclear Safety Act had described the three types of licenses on radioisotope handling, such as a general license, a special license and a supervisory license. Applicants should be qualified by careers and qualifications for the education and training to acquire the licenses. In particular, the information on the estimation for the career is notified by Nuclear Safety and Security Commission(NSSC). In this paper, we suggest an improvement by analyzing survey data at the end of the education course on a license for the supervisor of radiation handling. We applied the learning evaluation to improve the education course. The level of satisfaction with the improved curriculum was compared with the existing curriculum. The improved curriculum with the learning evaluation has shown high grades of performance, i.e. above 4.0 points (full mark: 5.0 points) on the level of satisfaction and field application. The learning evaluation should be applied to the basic education course on a general license for radioisotope handling.

Efficient Learning and Classification for Vehicle Type using Moving Cast Shadow Elimination in Vehicle Surveillance Video (차량 감시영상에서 그림자 제거를 통한 효율적인 차종의 학습 및 분류)

  • Shin, Wook-Sun;Lee, Chang-Hoon
    • The KIPS Transactions:PartB
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    • v.15B no.1
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    • pp.1-8
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    • 2008
  • Generally, moving objects in surveillance video are extracted by background subtraction or frame difference method. However, moving cast shadows on object distort extracted figures which cause serious detection problems. Especially, analyzing vehicle information in video frames from a fixed surveillance camera on road, we obtain inaccurate results by shadow which vehicle causes. So, Shadow Elimination is essential to extract right objects from frames in surveillance video. And we use shadow removal algorithm for vehicle classification. In our paper, as we suppress moving cast shadow in object, we efficiently discriminate vehicle types. After we fit new object of shadow-removed object as three dimension object, we use extracted attributes for supervised learning to classify vehicle types. In experiment, we use 3 learning methods {IBL, C4.5, NN(Neural Network)} so that we evaluate the result of vehicle classification by shadow elimination.

사용자 의도 정보를 사용한 웹문서 분류

  • Jang, Yeong-Cheol
    • Proceedings of the Korea Society for Industrial Systems Conference
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    • 2008.10b
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    • pp.292-297
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    • 2008
  • 복잡한 시맨틱을 포함한 웹 문서를 정확히 범주화하고 이 과정을 자동화하기 위해서는 인간의 지식체계를 수용할 수 있는 표준화, 지능화, 자동화된 문서표현 및 분류기술이 필요하다. 이를 위해 키워드 빈도수, 문서내 키워드들의 관련성, 시소러스의 활용, 확률기법 적용 등에 사용자의도(intention) 정보를 활용한 범주화와 조정 프로세스를 도입하였다. 웹 문서 분류과정에서 시소러스 등을 사용하는 지식베이스 문서분류와 비 감독 학습을 하는 사전 지식체계(a priori)가 없는 유사성 문서분류 방법에 의도정보를 사용할 수 있도록 기반체계를 설계하였고 다시 이 두 방법의 차이는 Hybrid조정프로세스에서 조정하였다. 본 연구에서 설계된 HDCI(Hybrid Document Classification with Intention) 모델은 위의 웹 문서 분류과정과 이를 제어 및 보조하는 사용자 의도 분석과정으로 구성되어 있다. 의도분석과정에 키워드와 함께 제공된 사용자 의도는 도메인 지식(domain Knowledge)을 이용하여 의도간 계층트리(intention hierarchy tree)를 구성하고 이는 문서 분류시 제약(constraint) 또는 가이드의 역할로 사용자 의도 프로파일(profile) 또는 문서 특성 대표 키워드를 추출하게 된다. HDCI는 문서간 유사성에 근거한 상향식(bottom-up)의 확률적인 접근에서 통제 및 안내의 역할을 수행하고 지식베이스(시소러스) 접근 방식에서 다양성에 한계가 있는 키워들 간 관계설정의 정확도를 높인다.

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Token-Based Classification and Dataset Construction for Detecting Modified Profanity (변형된 비속어 탐지를 위한 토큰 기반의 분류 및 데이터셋)

  • Sungmin Ko;Youhyun Shin
    • The Transactions of the Korea Information Processing Society
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    • v.13 no.4
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    • pp.181-188
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    • 2024
  • Traditional profanity detection methods have limitations in identifying intentionally altered profanities. This paper introduces a new method based on Named Entity Recognition, a subfield of Natural Language Processing. We developed a profanity detection technique using sequence labeling, for which we constructed a dataset by labeling some profanities in Korean malicious comments and conducted experiments. Additionally, to enhance the model's performance, we augmented the dataset by labeling parts of a Korean hate speech dataset using one of the large language models, ChatGPT, and conducted training. During this process, we confirmed that filtering the dataset created by the large language model by humans alone could improve performance. This suggests that human oversight is still necessary in the dataset augmentation process.

Research on Professional Groups through Learning of Professional Game Players (전문가 집단 양성을 위한 프로게이머 발달 및 학습 모형 연구)

  • Kim, Sa-Hoon H.;Park, Sang-Wook W.
    • Journal of Korea Game Society
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    • v.10 no.4
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    • pp.23-34
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    • 2010
  • The current interests in e-sports is being extended to the fields of education these days. Professional game players, so called as 'Pro-Gamers', therefore, should be recognized as human resource for education, and the theoretical foundation for them needs to be established. This study examines informal learning styles, motivation, and interactions among professional game players in South Korea. The aim of this grounded theory study is to discover the trajectory of professional game players' experiences and explain what properties and interactions they are facing depending on the stage of the trajectory. This study conceptualizes educational meaning within and across the society of StarCraft Pro-Gamers, providing suggestions for the management of human resource using models constructed. Data was analyzed by interviewing 1 consultant, 2 directors and 9 Pro-Gamers. By analyzing the data, this study explored what learning strategies Pro-Gamers construct and apply in their trajectory as Pro-Gamers. It includes how they organize learning, how they formulate their motivation and goals, how they cooperate and compete, what curricula they adapt, how they become one of the ace players overcoming their slump, and how informal education works in practice in the interaction among members of a StarCraft Pro-Gamer team. Finally, in this paper the stage theory was presented. It is argued that when the stage of the players shifts (Stage Shifting). It also brings changes to proficiency properties, emotional properties, interactional properties and educational properties related to each stage. Stages are categorized by five levels: Enjoying, Struggling, Achieving, Slumping, and Recovering. Although each stage has its own properties, the stages are grouped by two main properties, one of which is a Communicative Stage and the other is a Practicing Stage.

Classification of Crop Cultivation Areas Using Active Learning and Temporal Contextual Information (능동 학습과 시간 문맥 정보를 이용한 작물 재배지역 분류)

  • KIM, Ye-Seul;YOO, Hee-Young;PARK, No-Wook;LEE, Kyung-Do
    • Journal of the Korean Association of Geographic Information Studies
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    • v.18 no.3
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    • pp.76-88
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    • 2015
  • This paper presents a classification method based on the combination of active learning with temporal contextual information extracted from past land-cover maps for the classification of crop cultivation areas. Iterative classification based on active learning is designed to extract reliable training data and cultivation rules from past land-cover maps are quantified as temporal contextual information to be used for not only assignment of training data but also relaxation of spectral ambiguity. To evaluate the applicability of the classification method proposed in this paper, a case study with MODIS time-series vegetation index data sets and past cropland data layers(CDLs) is carried out for the classification of corn and soybean in Illinois state, USA. Iterative classification based on active learning could reduce misclassification both between corn and soybean and between other crops and non crops. The combination of temporal contextual information also reduced the over-estimation results in major crops and led to the best classification accuracy. Thus, these case study results confirm that the proposed classification method can be effectively applied for crop cultivation areas where it is not easy to collect the sufficient number of reliable training data.

A Classification Model for Illegal Debt Collection Using Rule and Machine Learning Based Methods

  • Kim, Tae-Ho;Lim, Jong-In
    • Journal of the Korea Society of Computer and Information
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    • v.26 no.4
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    • pp.93-103
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    • 2021
  • Despite the efforts of financial authorities in conducting the direct management and supervision of collection agents and bond-collecting guideline, the illegal and unfair collection of debts still exist. To effectively prevent such illegal and unfair debt collection activities, we need a method for strengthening the monitoring of illegal collection activities even with little manpower using technologies such as unstructured data machine learning. In this study, we propose a classification model for illegal debt collection that combine machine learning such as Support Vector Machine (SVM) with a rule-based technique that obtains the collection transcript of loan companies and converts them into text data to identify illegal activities. Moreover, the study also compares how accurate identification was made in accordance with the machine learning algorithm. The study shows that a case of using the combination of the rule-based illegal rules and machine learning for classification has higher accuracy than the classification model of the previous study that applied only machine learning. This study is the first attempt to classify illegalities by combining rule-based illegal detection rules with machine learning. If further research will be conducted to improve the model's completeness, it will greatly contribute in preventing consumer damage from illegal debt collection activities.

A Cooperative Fuzzy and CMAC Control for Cartpole System (CMAC에 의한 협동 퍼지 제어계의 운반차-막대 시스템 제어)

  • Kwon Sung-Gyu
    • Journal of the Korean Institute of Intelligent Systems
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    • v.16 no.3
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    • pp.349-356
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    • 2006
  • A cartpole system is controlled by a control system consisting of two fuzzy controllers cooperating by a CMAC. Each controller uses 2 different input variables and yields the control force provided to the CMAC. The cooperation is due to training of the CMAC supervised by a judge which selects training information for the CMAC between two fuzzy controllers. The control scheme could be appreciated in terms of the tight structure of the controller, simple cooperating scheme due to the CMAC training, and accomplishing control goal that could not be attained by individual controllers.

Sensorless Speed Control of Induction Motor by Neural Network (신경회로망을 이용한 유도전동기의 센서리스 속도제어)

  • 김종수;김덕기;오세진;이성근;유희한;김성환
    • Journal of Advanced Marine Engineering and Technology
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    • v.26 no.6
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    • pp.695-704
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    • 2002
  • Generally, induction motor controller requires rotor speed sensor for commutation and current control, but it increases cost and size of the motor. So in these days, various researches including speed sensorless vector control have been reported and some of them have been put to practical use. In this paper a new speed estimation method using neural networks is proposed. The optimal neural network structure was tracked down by trial and error, and it was found that the 8-16-1 neural network has given correct results for the instantaneous rotor speed. Supervised learning methods, through which the neural network is trained to learn the input/output pattern presented, are typically used. The back-propagation technique is used to adjust the neural network weights during training. The rotor speed is calculated by weights and eight inputs to the neural network. Also, the proposed method has advantages such as the independency on machine parameters, the insensitivity to the load condition, and the stability in the low speed operation.

Design and Implementation of Text Classification System based on ETOM+RPost (ETOM+RPost기반의 문서분류시스템의 설계 및 구현)

  • Choi, Yun-Jeong
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.11 no.2
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    • pp.517-524
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    • 2010
  • Recently, the size of online texts and textual information is increasing explosively, and the automated classification has a great potential for handling data such as news materials and images. Text classification system is based on supervised learning which needs laborous work by human expert. The main goal of this paper is to reduce the manual intervention, required for the task. The other goal is to increase accuracy to be high. Most of the documents have high complexity in contents and the high similarities in their described style. So, the classification results are not satisfactory. This paper shows the implementation of classification system based on ETOM+RPost algorithm and classification progress using SPAM data. In experiments, we verified our system with right-training documents and wrong-training documents. The experimental results show that our system has high accuracy and stability in all situation as 16% improvement in accuracy.