• Title/Summary/Keyword: 가변 버퍼 노드

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Design of the Flexible Buffer Node Technique to Adjust the Insertion/Search Cost in Historical Index (과거 위치 색인에서 입력/검색 비용 조정을 위한 가변 버퍼 노드 기법 설계)

  • Jung, Young-Jin;Ahn, Bu-Young;Lee, Yang-Koo;Lee, Dong-Gyu;Ryu, Keun-Ho
    • The KIPS Transactions:PartD
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    • v.18D no.4
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    • pp.225-236
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    • 2011
  • Various applications of LBS (Location Based Services) are being developed to provide the customized service depending on user's location with progress of wireless communication technology and miniaturization of personalized device. To effectively process an amount of vehicles' location data, LBS requires the techniques such as vehicle observation, data communication, data insertion and search, and user query processing. In this paper, we propose the historical location index, GIP-FB (Group Insertion tree with Flexible Buffer Node) and the flexible buffer node technique to adjust the cost of data insertion and search. the designed GIP+ based index employs the buffer node and the projection storage to cut the cost of insertion and search. Besides, it adjusts the cost of insertion and search by changing the number of line segments of the buffer node with user defined time interval. In the experiment, the buffer node size influences the performance of GIP-FB by changing the number of non-leaf node of the index. the proposed flexible buffer node is used to adjust the performance of the historical location index depending on the applications of LBS.

IT-based Technology An Efficient Global Buffer Management ,algorithm for SAN Environments (SAN 환경을 위한 효율적인 전역버퍼 관리 알고리즘)

  • 이석재;박새미;송석일;유재수;이장선
    • The Journal of the Korea Contents Association
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    • v.4 no.3
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    • pp.71-80
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    • 2004
  • In distributed file-systems, cooperative caching algorithm which owns the data cached at each node jointly is used to reduce an expense of disk access. Cooperative caching algorithm is the method that increases a cache hit-ratio and decrease a disk access as it holds the cache information of distributed systems in common and makes cache larger virtually. Recently, several cooperative caching algorithms decrease the message costs by using approximate information of the cache and increase the cache hit-ratio by using local and global cache fields dynamically. And they have an advantage that increases the whole field hit-ratio by sending a replaced buffer to the idle node on buffers replacement in order to maintain the replaced cache in the cache field. However the wrong approximate information deteriorates the performance, the consistency maintenance goes to great expense to exchange messages and the cost that manages Age-information of each node to choose the idle node increases. In this thesis, we propose a cooperative cache algorithm that maintains correct cache information, minimizes the maintenance cost for consistency and the management cost for buffer Age-information. Also, we show the superiority of our algorithm through the performance evaluation.

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Performance analysis of a MAC protocol on WDM slotted ring networks (WDM 슬러티드 링 네트워크의 MAC 프로토콜 성능분석)

  • 박강수;정수환;김종훈;신종덕
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.25 no.6A
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    • pp.893-899
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    • 2000
  • WDM technology has been an emerging issue for the efficient use of optical links. WDM uses a number of different wavelengths that are assigned to each channel. The minimal number of optical transcievers and receivers should be used in a node to build an economic WDM transmission system without degrading system performance. Hence, the analysis of performance parameters such as throughput and delay is important to guarantee the WDM system performance. In this paper, the performance of a MAC protocol on a slotted WDM system that has a tunable transmitter(TTX), a tunable receiver(TRX), and a fixed receiver(FRX), respectively, on each node, was statistically analyzed. The computer simulation validates the performance analysis.

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Lazy Bulk Insertion Method of Moving Objects Using Index Structure Estimation (색인 구조 예측을 통한 이동체의 지연 다량 삽입 기법)

  • Kim, Jeong-Hyun;Park, Sun-Young;Jang, Hyong-Il;Kim, Ho-Suk;Bae, Hae-Young
    • Journal of Korea Spatial Information System Society
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    • v.7 no.3 s.15
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    • pp.55-65
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    • 2005
  • This paper presents a bulk insertion technique for efficiently inserting data items. Traditional moving object database focused on efficient query processing that happens mainly after index building. Traditional index structures rarely considered disk I/O overhead for index rebuilding by inserting data items. This paper, to solve this problem, describes a new bulk insertion technique which efficiently induces the current positions of moving objects and reduces update cost greatly. This technique uses buffering technique for bulk insertion in spatial index structures such as R-tree. To analyze split or merge node, we add a secondary index for information management on leaf node of primary index. And operations are classified to reduce unnecessary insertion and deletion. This technique decides processing order of moving objects, which minimize split and merge cost as a result of update operations. Experimental results show that this technique reduces insertion cost as compared with existing insertion techniques.

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Batching delivery for VCR-like functions in video-on-demand service system (주문형 비디오 서비스 시스템에서 VCR 기능을 위한 Batching 전송)

  • 박호균;유황빈
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.22 no.12
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    • pp.2852-2859
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    • 1997
  • Video-On-Demand system provides electronic video rental services from remote video servers on a broadband communication networks. Most of proposed VOD systems are typically designed for one-to-one conncetion between a user and video server. Therefore, video server stream services to customers individually by allocating a dedicated transmission channel and a set of video server resources for each customer. However, it is inefficiency and wxpensive way when server support multiple users who access the same video stream with a dedicated video channel. Therefore, to achieve cost-effectiveness, batching have studied method that uses multicast communication to simultaneously service all users requesting the same video with a single video with a single video stream. However, the application of the multicast communication by batching detract from the VCR-like function and on-demand nature of the system. In this paepr, we propose a scheme that can support an interactive VCR for all user requesting the same video stream with batching. To reduce a server I/O and network bandwidth requirement, dynamic buffer is allocated to access node which has variable playout poit. Consequently, it makes possible interactive VCR operation as if customer uses true VOD system. Also, this scheme can just deliver a multicast stream without delay after an initial request or VCR action occurred. The policy can guarantee acceptable services to number of users at minimum cost.

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