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A line study on movement expression in Dragonball of Toriyama Akira (토리야마 아키라의 <드래곤볼>에 나타난 운동표현에 관한 선 연구)

  • Cho, Dai-Ho;Park, Keong-Cheol
    • Cartoon and Animation Studies
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    • s.31
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    • pp.153-176
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    • 2013
  • In the early 20th century, the some of futurist painter was attempted to represents the 'fast-paced' and 'dynamism' on a two-dimensional picture. The expression of fast-paced and dynamic for look like move image in the painting have evolved as a variety of visual symbol. Visual symbols that represent these movements were settled as the line of the most movement expression in the comic. The of Toriyama Akira gained worldwide popularity is emphasized speed and dynamism as the action genre in cartoon, is nice a data to research the line of the movement expression of cartoon. There is three terms as the action line, The speed line, the effect line on the movement expression in The glossary of in the dictionary of , but it not easy to Separate them by means similar. This study is willing to says the semantically problem of previous lines on the movement expression and to present a new alternative in order to study the line on the movement expression of . This study Separate the line on movement expression from symbolic the perspective and try to newly define by using, was classified lines of four kinds by add the afterimage line on existing the speed line, the motion line, the effect line. First, the speed line was defined as 'The line expressing the movement expression of a moving target as the concept of speed'. It on the way of expression was subdivided the direct as speed line when it alter the shape of the target and the indirect speed line when it alter the background of the target. Second, the motion line was defined as 'The line simplified the moving form or the moving path of moving target'. Third, the effect line was defined as 'the line emphasizing the movement expression of a moving target by Sensory expression or emotional expression. Fourth, the afterimage lines was defined as 'The line expressing slowly moving or swaying the movement expression of target to the afterimage effect. The terminology presented in this study will be able to help the understanding of the line on the movement expression .

A Method QSR(Qualitative Spatial Representation and Reasoning)-14 Using a Global Reference Frame for a Dynamic Physical World (동적 물질세계를 위해 전역적 참조 프레임을 사용한 정성적 공간 표현 및 추론법 QSR-14)

  • Park, Gyu-Dong;Byun, Young-Tae
    • Korean Journal of Cognitive Science
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    • v.22 no.1
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    • pp.19-38
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    • 2011
  • When quantitative representation and reasoning about space is difficult or impossible in a real world, we can use qualitative representation and reasoning. RCC-8 is a well-known qualitative method for 2D space. RCC-8, in which a basic ontological primitive entity for space is a region, shows the connection-based logics and the conceptual neighbors and transitions of topological status between two regions. The transitions happen by changing position or size of regions. However, more aspects have to be considered for representing and reasoning of the world. We propose a modified and extended method QSR-14 for qualitative spatial representation and reasoning of a dynamic physical 2D world in the gravitation field. We mention the need of a global reference frame and describe QSR-14 in detail for representing and reasoning of physical and chemical changes of a real world using the global reference frame. We believe QSR-14 is appropriate for the qualitative spatial representation and reasoning of a dynamic physical world. The usefulness of QSR-14 is shown with several examples.

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Internet Users' Willingness to Expression and Perception of Public Opinion: The Comparison between Real Space and Cyber Space (인터넷 이용자의 여론 지각과 의견 표현: 현실공간과 사이버공간의 비교)

  • Han, Hye-Kyoung
    • Korean journal of communication and information
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    • v.23
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    • pp.189-221
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    • 2003
  • This study compares the influence of perceived public opinion on Internet users' willingness to expression in real space with in cyber space. In real space, people who perceive their opinions as minority opinion are reluctant to express theirs publicly because of fear of isolation. But cyber space is the anonymous world. So we can expect that people express their opinions freely without the fear of isolation in this space. This study's results provide the support for our expectation. In cyber space, the minority perception group has as the high willingness to expression of their opinion about the abrogation of the Korean Family Rights Raw as the majority perception group. Both of in cyber space and in real space, it is the perception failure group that makes discrepancy in the willingness to expression. This group has the lowest willingness to expression in both space. However, the other predictors of willingness to expression in cyber space are similar to those in real space. Issue salience, Communication apprehension, and Age are the very significant predictors of willingness to expression in both spaces. Sex and ideology are significant predictors in real space, while the frequency of online conversation is the significant predictor in cyber space.

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Effects of the Food Expression Activity Program on Subjective memory, Depression, and Self-expression in the Elderly living in the Elders Attending Senior Citizen Clubs (푸드표현활동 프로그램이 경로당 이용 노인의 주관적 기억력, 우울, 자기표현에 미치는 효과)

  • Kim, So-Yeong;Kim, Da-Hyeon;Park, Eun-Jin;Byun, Ji-Yeon;Jin, Min-Gyeong;Hong, Min-Cho;Han, Eun-Kyoung
    • Journal of the Korean Applied Science and Technology
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    • v.37 no.5
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    • pp.1171-1179
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    • 2020
  • This study is an experimental study on the single group pre-post test design for the effects of the food expression activity program on subjective memory, depression, and self-expression of the elderly. 36 elderly people attending Senior Citizen Club from two locations in S City participated. A total of six session programs were applied from January 8 to February 17, 2020. The questionnaire survey conducted subjective momory, depression, and self-expression before and after the program. The contents of the intervention consisted of physical relaxation, cognitive activities, and various food activities. In the result of this study, the food expression activity program were statistically significant differences in subjective memory(t=2.67, p=.011), depression(t=3.88, p<.001), and self-expression(t=2.09, p=.044). Therefore, it is expected that the food expression activity program can be applied as a nursing intervention to reduce depression and improve subjective memory and self-expression in the elders attending senior citizen clubs.

Research on the Spatial Expression Characteristics of illustration in Picture Books (스토리형 그림책 속의 삽화 디자인의 시간적 표현 연구)

  • Han, YongGang;Kim, KieSu
    • The Journal of the Korea Contents Association
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    • v.21 no.7
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    • pp.59-70
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    • 2021
  • This paper studies and analyzes the effect of illustrations in picture books on time representation with fictional picture books as the study scope. In this paper, the time type of picture books can be divided into time point, timeline and time rhythm, referring to case analysis from time symbolic elements, picture layout and picture sequence respectively. First of all, time symbolic elements are referred to the time point and time rhythm. The materialized time symbolic element is things that can directly represent time and trigger associations with time; the color symbolic element means the color changes in the real world within a certain time; the contrast of light and shadow corresponds to the changes in a day. Fast-moving objects will be presented with dashed or blurred lines, while static, stable and slow objects will be depicted with solid lines. Secondly, the picture layout of illustrations in picture books is suitable for representing the content of the timeline and describing the sequence or causality of events. Finally, the picture sequence can represent the timeline, time rhythm and "synchronicity". It will make use of visual logic to win readers' trust in time information expressed in pictures, and then follow and connect viewpoints on the basis of adapting to reading habits. The essence of time representation in picture books is to express time by space, and use different combinations of elements in space and visual guidance to convey time information.

A Study on Chinese Character Expressions of Dynamic Poster Design Based on Kinetic Typography Principle - Focused on '24 Solar Terms' Theme Poster - (키네틱 타이포그래피 원리에 기반을 둔 다이나믹 포스터 디자인의 한자 표현방식에 관한 연구 - '24절기' 테마 포스터를 중심으로 -)

  • Chu, Ziyi;Park, Yong-Jin
    • The Journal of the Korea Contents Association
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    • v.22 no.10
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    • pp.195-212
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    • 2022
  • Based on the kinetic typography principle and the structure features of Chinese characters, this study took the Chinese'24 solar terms' theme dynamic poster as the research object, explored the visual expression of dynamic Chinese characters, and tried to summarize the visual expression law of Chinese characters in dynamic poster design. It can be found that, there could be 6 different types of Chinese character expressions in the 24 solar terms poster design. Among them, 'Drawing' design method has the meaning of text structure and form expression, and 'Assembling' design method has the meaning of text stroke and texture association, also, 'Forming' design method bring its meaning through stroke deformation, 'Transforming' design method conveys the content through text disintegration, 'Replacing' design method mainly bring the meaning through simulation, while 'Rotation' design method always express through visual three-dimensional and space. Finally, the findings could not only provide analytical logic and methods for the expression of Chinese characters in dynamic poster design, but also fill the lack of formative research on dynamic Chinese characters, which hopefully provide basic information for the research related to dynamic Chinese character structure, as well as the dynamic poster designers.

The Roles of Self-Expression and Identification on the Personal Community Commitment (개인 커뮤니티 몰입에 대한 자아표현 및 동일시의 역할)

  • Choi, Nak Hwan;Lee, Chang Won
    • Asia Marketing Journal
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    • v.9 no.3
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    • pp.117-149
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    • 2007
  • It can be explained by congruity theory as a process that consumers engage in a matching process to identify personal community that is congruent with their self-images to find the identification between the self and the personal community. Personal community cues that evoke certain images are viewed as activating similar beliefs about the self (e.g., high status). Individuals prompt a comparison process to determine whether the personal community and self-image are congruent and imagine prototypical users of the personal community and select ones that maximize similarity to their actual or desired self-concept. Identity is devided into personal identity and social identity. Consumers are likely to be influenced by both personal identity and social identity. In this article the influencing factors of the commitment to on-line personal community are explored by the sources of both personal identification and social identification. The results are as follows. The maintenance expression and enhancement expression of personal self influence the level of personal identification positively and the maintenance expression and enhancement expression of social self influence the level of social identification positively. The level of both social and personal identification positively influence the commitment to on-line personal community which gives positive responses to the source enterprise that allows the cyberspace and the other benefits to be used.

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Refacing : Refactoring of Presentation Layer in n-Tier Architecture (리페이싱 : 다계층 아키텍처에서 표현 계층의 리팩토링)

  • 이욱진;박상현;이병정;김희천;우치수
    • Proceedings of the Korean Information Science Society Conference
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    • 2004.10b
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    • pp.376-378
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    • 2004
  • 리페이싱은 다계층 아키텍처에서 클라이언트가 접하는 표현 계층을 리팩토링하는 것이다 즉 리페이싱은 표현 계층의 부적절한 구조 및 코드를 찾아내어 적절하게 개선하는 작업이다. 리페이싱은 1) 코드 가독성을 향상시키고, 2) 유지보수를 원활하게 하며, 3) 시스템이나 제품의 업그레이드 과정을 도와준다. 이 논문은 리팩토링을 참고하여, 리페이싱 절차를 제안하고, 실제로 카탈로그 중 하나인 '표현 계층과 업무 처리 계층(Business Logic Layer)의 분리' 카탈로그를 소개한다

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현대 패션에 나타난 홀치기염 디자인 연구

  • 최경희
    • Proceedings of the Costume Culture Conference
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    • 2003.04a
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    • pp.97-98
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    • 2003
  • 현대 의상에서의 소재가 차지하는 비중이 날로 커지고 있는 가운데, 과거 공예적 성격을 띠고 있던 염직의 개념이 디자이너들의 자유로운 창작욕구를 표현하는 새로운 장르로 대두되면서 지금까지 사용된 재료와 표현방식에 국한되지 않으며 혁신적 재료의 사용과 개발을 통해 새로운 표현기법이 끊임없이 추구되고 있다. 인류의 역사와 함께 발전되어온 전통적인 기법인 홀치기염은 단지 실용성에서 벗어나 새롭고 다양한 조형예술로서 그 가치를 추구하는 작가의 끊임없는 노력으로 새로운 재료와 기법이 개발되고 그 표현 양식도 다양해지고 있다. (중략)

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20세기 후반의 현대 복식에 나타난 에로터시즘 연구

  • 박길순;우해정;신윤경;김서연
    • Proceedings of the Costume Culture Conference
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    • 2003.04a
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    • pp.88-89
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    • 2003
  • 인류의 가장 기본적인 욕구와 관련된 에로터시즘은, 기본적인 자아의 표현수단인 복식을 통해 표현되어 왔다. 특히, 가치관이 자유로워지고 자선에 대한 표현이 대담해진 20세기 후반에 와서는 복식을 통한 에로터시즘의 경향 역시 더욱 다양하고 과감한 방법으로 나타나고 있는 것을 볼 수 있다. 따라서 본 연구에서는 20세기 후반 이후의 복식에 나타난 에로티시즘의 경향을 10년 단위로 나누어 살펴보고, 특히 그것의 표현방법이 시대와 성별에 따라 각각 어떠한 차이를 보이고 있는지를 살펴보고자 한다. (중략)

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