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Extraction of UAV Image Sharpness Index Using Edge Target Analysis (에지 타겟 분석을 통한 무인기 영상의 선명도 지표 추출)

  • Lim, Pyung-Chae;Seo, Junghoon;Kim, Taejung
    • Korean Journal of Remote Sensing
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    • v.34 no.6_1
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    • pp.905-923
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    • 2018
  • In order to generate high-resolution products using UAV images, it is necessary to analyze the sharpness of the themselves measured through image analysis. When images that have unclear sharpness of UAV are used in the production, they can have a great influence on operations such as acquisition and mapping of accurate three-dimensional information using UAV. GRD (Ground Resolved Distance) has been used as an indicator of image clarity. GRD is defined as the minimum distance between two identifiable objects in an image and is used as a concept against the GSD (Ground Sampling Distance), which is a spatial sample interval. In this study, GRD is extracted by analyzing the edge target without visual analysis. In particular, GRD to GSD ratio (GRD/GSD), or GRD expressed in pixels, is used as an index for evaluation the relative image sharpness. In this paper, GRD is calculated by analyzing edge targets at various altitudes in various shooting environments using a rotary wing. Using GRD/GSD, it was possible to identify images whose sharpness was significantly lowered, and the appropriateness of the image as an image clarity index was confirmed.

A Study on the Lighting Control System using Fuzzy Control System and RGB Modules in the Ship's Indoor (퍼지 제어 시스템과 RGB LED 모듈을 이용한 선박 실내용 조명 제어 시스템에 관한 연구)

  • Nam, Young-Cheol;Lee, Sang-Bae
    • Journal of Navigation and Port Research
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    • v.42 no.6
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    • pp.421-426
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    • 2018
  • With regard to LED lighting devices which have currently been commercialized, LED operating sequences are being sold in a fixed state. In such a state, the external environmental factors are not taken into consideration as only the illumination environment application is considered. Currently, it is difficult to create an optimal lighting environment which can adapt to changes in external environmental factors in the ship. Therefore, it was concluded that there is a need to input the external environment value so that the optimal illumination value can be reflected in real time in order to adapt more organically and actively to the change of external environmental factors. In this paper, we used a microprocessor as an integrated management system for environmental data that changes in real time according to existing external environmental factors. In addition, a controller capable of lighting control of RGB LED module by combining fuzzy inference system. For this, a fuzzy control algorithm is designed and a fuzzy control system is constructed. The distance and the illuminance value from the external environment element are input to the sensor, and these values are converted to the optimum illumination value through the fuzzy control algorithm, and are expressed through the dimming control of the RGB LED module and the practical effectiveness of the fuzzy control system is confirmed.

Agent-based Modeling and Analysis of Tactical Reconnaissance Behavior with Manned and Unmanned Vehicles (에이전트 기반 유·무인 수색정찰 전술행위 모델링 및 분석)

  • Kim, Ju Youn;Han, Sang Woo;Pyun, Jai Jeong
    • Journal of the Korea Society for Simulation
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    • v.27 no.4
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    • pp.47-60
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    • 2018
  • Today's unmanned technology, which is being used in various industries, is expected to be able to make autonomous judgements as autonomous technology matures, in the long run aspects. In order to improve the usability of unmanned system in the military field, it is necessary to develop a technique for systematically and quantitatively analyzing the efficiency and effectiveness of the unmanned system by means of a substitute for the tasks performed by humans. In this paper, we propose the method of representing rule-based tactical behavior and modeling manned and unmanned reconnaissance agents that can effectively analyze the path alternatives which is required for the future armored cavalry to establish a reconnaissance mission plan. First, we model the unmanned ground vehicle, small tactical vehicle, and combatant as an agent concept. Next, we implement the proposed agent behavior rules, e.g., maneuver, detection, route determination, and combatant's dismount point selection, by NetLogo. Considering the conditions of maneuver, enemy threat elements, reconnaissance assets, appropriate routes are automatically selected on the operation area. It is expected that it will be useful in analyzing unmanned ground system effects by calculating reconnaissance conducted area, time, and combat contribution ratio on the route.

Component Grid: A Developer-centric Environment for Defense Software Reuse (컴포넌트 그리드: 개발자 친화적인 국방 소프트웨어 재사용 지원 환경)

  • Ko, In-Young;Koo, Hyung-Min
    • Journal of Software Engineering Society
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    • v.23 no.4
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    • pp.151-163
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    • 2010
  • In the defense software domain where large-scale software products in various application areas need to be built, reusing software is regarded as one of the important practices to build software products efficiently and economically. There have been many efforts to apply various methods to support software reuse in the defense software domain. However, developers in the defense software domain still experience many difficulties and face obstacles in reusing software assets. In this paper, we analyze practical problems of software reuse in the defense software domain, and define core requirements to solve those problems. To meet these requirements, we are currently developing the Component Grid system, a reuse-support system that provides a developer-centric software reuse environment. We have designed an architecture of Component Grid, and defined essential elements of the architecture. We have also developed the core approaches for developing the Component Grid system: a semantic-tagging-based requirement tracing method, a reuse-knowledge representation model, a social-network-based asset search method, a web-based asset management environment, and a wiki-based collaborative and participative knowledge construction and refinement method. We expect that the Component Grid system will contribute to increase the reusability of software assets in the defense software domain by providing the environment that supports transparent and efficient sharing and reuse of software assets.

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A Scientific Analysis of Pigments for A Scroll Painting in Daeungjeon Hall of Bulguk Temple (불국사 대웅전 석가모니후불탱화 안료의 과학적 분석)

  • Kim, So Jin;Han, Min Su;Lee, Han Hyoung
    • Korean Journal of Heritage: History & Science
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    • v.45 no.3
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    • pp.212-223
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    • 2012
  • Pigments used paintings, ornaments, weapons and various objects have been recognised as important elements to ascertain the history, manufacturing technique and cultural migration. Since the understanding of composition of pigments by analysis began in 1963, its technique and methodology has much advanced in recent years; recent study used the portable X-ray Fluorescence as non-destructive analysis has been practiced in particular. However the study on pigments necessitates overall and systematic research because it is difficult to understand periodical and regional use of pigments. by fractional studies. Therefore this research investigates the coloring materials and painting techniques of the scroll painting depicting preaching scene of Sakyamuni Buddha in Daeungjeon Hall, a main hall of Bulguk temple, through scientific analysis and comparison of various pigments which had been applied to the buddhist paintings of Joseon Dynasty. Consequently, it is confirmed that the scroll painting used pigments of white lead[$2PbCO_3{\cdot}Pb(OH)_2$] for ground layer and used mixture of different pigments such as cinnabar (HgS) minium($Pb_3O_4$) malachite($2CuO{\cdot}CO_2{\cdot}H_2O$) hematite($Fe_2O_3$) gold(Ag) for presenting various colors on the painting layer. It has been also believed that mineral pigments were applied to the scroll painting, yet it is difficult to confirm whether it is natural or synthetic pigments because the crystal structures of pigments were not analyzed. The results of this study, however, provide useful reference data for the understanding of the components of pigments and manufacturing techniques of buddhist scroll paintings, in particular, of Joseon Dynasty.

Application Methods of Traditional Culture in Modern Landscape Design of Korea and China -Focused on Seoul and Beijing Olympic Park- (한국과 중국의 현대조경설계에서 전통문화의 적용방법 - 서울·북경 올림픽 공원을 중심으로 -)

  • Liu, Bing;Shim, Joon-Young;Wang, Qiao;Lee, Shi-Young
    • Korean Journal of Heritage: History & Science
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    • v.45 no.3
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    • pp.224-237
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    • 2012
  • Based on the Olympic Park in Seoul and Beijing, respectively, a analys is of the two successful examples of the designers in a traditional way to design a unique culture of a traditional folk culture. Rooted in traditional culture to create their own characteristics, and by studying abroad, a good way to design a unique work not to pursue the international trend has been displayed now. Based on the above two parks of the application of the traditional culture of analysis and studying the literature, I summarized the traditional culture in modern landscape application methods as follows:Firstly, understand the traditional culture. Secondly, the method can be divided into four steps, namely, to preserve, to reproduce, to imitate, and to learn from. 1. A reservation is divided into functional retention and conversion of the prototype. 2. Reproduction is also divided into two types, first is the site of reproduction and the reproduction of literature or legend. 3. Simulation includes three types, the original use, changed use and re-creation. Imitation. 4. Reference. In a garden design, the other art forms or cultural phenomena reference are always allowed and encouraged.

Analysis of Haircut Preference of Korean Women in Age of the 4th Industrial Revolution (4차 산업혁명시대 한국 여성들의 헤어커트 선호도 분석)

  • Son, Gwang Hyun;Park, Jang Soon
    • Journal of the Korea Convergence Society
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    • v.10 no.7
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    • pp.311-316
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    • 2019
  • The purpose of this study is to analyze the preference of haircut according to demographic factors such as age, education, marital status, occupation, monthly income, and residence in order to contribute to the establishment of hair trends of Korean women living in the 4th industrial age. Respectively. After the questionnaire was distributed, 305 questionnaires were analyzed statistically. According to the results of the questionnaire survey, it was found that the higher the age group was, the higher the gradation pattern was, and the difference was statistically different according to the demographic characteristics (p<0.05). By analyzing the shapes and differences of female haircuts according to these demographic characteristics, we will contribute to the establishment of sophisticated and innovative hair trends of Korean women living in the era of the fourth industrial revolution. Through this study, we can find the most ideal hairstyle for Korean women and it will be a starting point for development of various new and creative hairstyles. It is also used as basic data for hairdressing education and it will be actively used as an objective index that can express women 's personality clearly.

Characteristics of Images in Image-based SNS and User Satisfaction - Focusing on Instagram and Pinterest - (이미지 기반 SNS에 나타난 이미지의 속성과 사용자 만족 인스타그램과 핀터레스트를 중심으로)

  • Yoon, Jisun;Ryoo, Han Young
    • Journal of the HCI Society of Korea
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    • v.14 no.1
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    • pp.5-13
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    • 2019
  • SNS has been advanced from first to third generation by changing its service format in various ways. Nowadays, image-based SNS such as instagram and pinterest where users communicate via images has become popular as third generation service. Due to the fact that users communicate especially through images, image-based SNS utilizes images in different ways compared to other SNS. This study derived various characteristics of images in image-based SNS, and observed how users perceive each of them differently. Also, relationship between the characteristics and user satisfaction on image-based SNS is analyzed. The characteristics include 6 items; 'implicity', 'recordability', 'expressing identity', 'indirect experience', 'temporary amusement', and 'stimulating desire.' As a result of comparing user perception regarding those 6 characteristics, recordability and indirect experience were highly recognized than other characteristics. Also, according to users' age, motivation of using image-based SNS, and number of followers they have, users perceived each characteristic in different level. Finally, relationship between the characteristics and user satisfaction was analyzed, and the result showed that indirect experience had positive influence to user satisfaction. Regarding indirect experience, it was highly perceived by users and also had positive influence to their satisfaction, which means it is the most typical characteristic of image-based SNS.

Electroencephalogram(EEG) Activation Changes and Correlations of signal with EMG Output by left and right biceps (좌우 이두근의 근전도 출력에 따른 뇌파의 활성도 변화와 관련성 탐색)

  • Jeon, BuIl;Kim, Jongwon
    • Journal of IKEEE
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    • v.23 no.2
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    • pp.727-734
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    • 2019
  • This paper confirms whether the movement or specific operation of the muscles in the process of transferring a person from the brain can find a signal showing an essential feature of a certain part of the brain. As a rule, the occurrence of EEG(Electroencephalogram) changes when a signal is received from a specific action or from an induced action. These signals are very vague and difficult to distinguish from the naked eye. Therefore, it is necessary to define a signal for analysis before classification. The EEG form can be divided into the alpha, beta, delta, theta and gamma regions in the frequency ranges. The specific size of these signals does not reflect the exact behavior or intention, since the band or energy difference of the activated frequencies varies depending on the EEG measurement domain. However, if different actions are performed in a specific method, it is possible to classify the movement based on EEG activity and to determine the EEG tendency affecting the movement. Therefore, in this article, we first study the EEG expression pattern based on the activation of the left and right biceps EMG, and then we determine whether there is a significant difference between the EEG due to the activation of the left and right muscles through EEG. If we can find the EEG classification criteria in accordance with the EMG activation, it can help to understand the form of the transmitted signal in the process of transmitting signals from the brain to each muscle. In addition, we can use a lot of unknown EEG information through more complex types of brain signal generation in the future.

Modeling the Resident Characteristics of Land-Based Pollutant Inflow to Suyeong Bay (수영만으로 유입되는 육상기인 오염물질의 체류특성 모델링)

  • Jung, Woo-Sung;Hong, Sok-Jin;Lee, Won-Chan;Kim, Hyung-Chul;Kim, Jin-ho;Kim, Dong-Myung
    • Journal of the Korean Society of Marine Environment & Safety
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    • v.25 no.1
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    • pp.45-57
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    • 2019
  • The resident characteristics of land-based pollutants were analyzed to manage the pollution sources affecting Suyeong Bay. These characteristics were analyzed using a hydrodynamic model and particle tracking model. Pollutants were represented by particles, and the amount of particles and pollutants was represented proportional. The resident characteristics were analyzed by comparing the amount of pollutant load, resident pollutants, and the ratio of resident pollutants remaining in the bay relative to the incoming load for each the of pollution sources. The order of the pollution sources was as follows, according to the amount of resident pollutants at Suyeong Bay. the Suyeong WasteWater Treatment Plant(WWTP), Nambu WWTP, Suyeong river and so on. The amount of resident pollutants was smaller for small load farther away from the interior of bay. Nambu WWTP had the greatest load among the pollution sources, but it showed the smallest ratio of pollutants remaining in the bay relative to incoming load among the pollution points. The result indicates that pollutants affect sea areas differently according to the characteristics each area and the topographic characteristics of pollution sources.