• Title/Summary/Keyword: character

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On-line Motion Synthesis Using Analytically Differentiable System Dynamics (분석적으로 미분 가능한 시스템 동역학을 이용한 온라인 동작 합성 기법)

  • Han, Daseong;Noh, Junyong;Shin, Joseph S.
    • Journal of the Korea Computer Graphics Society
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    • v.25 no.3
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    • pp.133-142
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    • 2019
  • In physics-based character animation, trajectory optimization has been widely adopted for automatic motion synthesis, through the prediction of an optimal sequence of future states of the character based on its system dynamics model. In general, the system dynamics model is neither in a closed form nor differentiable when it handles the contact dynamics between a character and the environment with rigid body collisions. Employing smoothed contact dynamics, researchers have suggested efficient trajectory optimization techniques based on numerical differentiation of the resulting system dynamics. However, the numerical derivative of the system dynamics model could be inaccurate unlike its analytical counterpart, which may affect the stability of trajectory optimization. In this paper, we propose a novel method to derive the closed-form derivative for the system dynamics by properly approximating the contact model. Based on the resulting derivatives of the system dynamics model, we also present a model predictive control (MPC)-based motion synthesis framework to robustly control the motion of a biped character according to on-line user input without any example motion data.

Research on Intelligent Game Character through Performance Enhancements of Physics Engine in Computer Games (컴퓨터 게임을 위한 물리 엔진의 성능 향상 및 이를 적용한 지능적인 게임 캐릭터에 관한 연구)

  • Choi Jong-Hwa;Shin Dong-Kyoo;Shin Dong-Il
    • The KIPS Transactions:PartB
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    • v.13B no.1 s.104
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    • pp.15-20
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    • 2006
  • This paper describes research on intelligent game character through performance enhancements of physics engine in computer games. The algorithm that recognizes the physics situation uses momentum back-propagation neural networks. Also, we present an experiment and its results, integration methods that display optimum performance based on the physics situation. In this experiment on integration methods, the Euler method was shown to produce the best results in terms of fps in a simulation environment with collision detection. Simulation with collision detection was shown similar fps for all three methods and the Runge-kutta method was shown the greatest accuracy. In the experiment on physics situation recognition, a physics situation recognition algorithm where the number of input layers (number of physical parameters) and output layers (destruction value for the master car) is fixed has shown the best performance when the number of hidden layers is 3 and the learning count number is 30,000. Since we tested with rigid bodies only, we are currently studying efficient physics situation recognition for soft body objects.

Suggestion of a Creative Character based on Cultural Archetype -focused on , Korean Classic Folktales- (문화원형을 기반으로 한 창의적 캐릭터 제안 한국 고전 설화 <불가살이(不可殺伊)>를 중심으로)

  • Shin, Shang-Ki;Lee, Chae-Ron
    • The Journal of the Korea Contents Association
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    • v.13 no.11
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    • pp.451-460
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    • 2013
  • Project to deal with cultural archetype as a material for creation to develop modern one has continued. But it would be meaningless if cultural archetype is simply reproduced into modern one with modern medium so that such contents cannot see through desire that the general public, that is, contemporary recipients want. This is because desire of people who lived in the past is not completely same as one of modern people. This study began to make convergence from Bulgasalee(不可殺伊) as a Korean cultural archetype to cultural contents fit to modern times. To develop creative character based on ground for existing Bulgasalee(不可殺伊), these were investigated - method and meaning of modern transformation for classics, economic value of the character, and examples to understand direction of future development. Bulgasalee(不可殺伊) as a Korean cultural archetype is Korean style monster where wish of contemporary people was reflected so that it has character of anti-war and hero. To eat iron and be related to fire is a unique character that only Bulgasalee(不可殺伊) has. Bulgasalee(不可殺伊) re-born in modern sense based on such characters is equipped with tool to treat iron as arms and to it, image of fireman is reflected. It is thought that this study not only suggested character for successful modern transformation of cultural archetype but also newly developed value that the character has.

Lip and Voice Synchronization with SMS Messages for Mobile 3D Avatar (SMS 메시지에 따른 모바일 3D 아바타의 입술 모양과 음성 동기화)

  • Youn, Jae-Hong;Song, Yong-Gyu;Kim, Eun-Seok;Hur, Gi-Taek
    • Proceedings of the Korea Contents Association Conference
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    • 2006.11a
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    • pp.682-686
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    • 2006
  • There have been increasing interests in 3D mobile content service with emergence of a terminal equipping with a mobile 3D engine and growth of mobile content market. Mobile 3D Avatar is the most effective product displaying the character of a personalized mobile device user. However, previous studies on the method of expressing 3D Avatar have been mainly focused on natural and realistic expressions according to the change in facial expressions and lip shape of a character in PC based virtual environments. In this paper, we propose a method of synchronizing the lip shape with voice by applying a SMS message received in mobile environments to 3D mobile Avatar. The proposed method enables to realize a natural and effective SMS message reading service of mobile Avatar by disassembling a received message sentence into units of a syllable and then synchronizing the lip shape of 3D Avatar with the corresponding voice.

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A study on the architectural character of JE-DANG in Ulsan (울산지역(蔚山地域) 제당(祭堂)의 건축적(建築的) 특성(特性)에 관한 연구(硏究) - 웅재면(熊材面)과 강동면(江東面)의 제당(祭堂)을 사례(事例)로 -)

  • Kang, Hye-Kyung;Nishimura, Ichiro;Han, Sam-Geon
    • Journal of architectural history
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    • v.8 no.3 s.20
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    • pp.9-22
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    • 1999
  • The purpose of this study is to analyse the architectural character of JE-DAMG at farm village in Ulsan. JE-DANG means the building for DONG-JE (the sacrificial rite of a village). The regions of this study are KANG-DONG MYEN, and UNG-CHON MYEN in Ulsan. The method of this study is the analysis of them after the actual field surveys of 47 JE-DANGs in these regions The survey contains the area, the height, the period of the erection, the architectural structure, the roof shape, the material, the landowner, SHIN-CHE (means a god's name and shape), DANG-SU tree and so on. Methods of the survey are the field survey, the interview of villager, the analysis of reference data and so on. Results of the study are below. JE-DANGs(buildings) of these regions had been built first in the period of Japanese occupancy and erections of them had continued until 1970's. Since then, they have been rebuilt. The primary JE-DANG is characterized by a tiled roof, a wooden post lintel, a mud-plastered wall, and a wooden door. After rebuilding, characters are a flat slab, a tiled roof, a structure of using red bricks, and the area is getting larger than the primary JE-DANG, but 1 KAN persists without variety. Most of houses in the inland area like UNG-CHON MYEN face the south, and ones in the coastal area like KANG-BONG MYEN face the east. Generally there is DANG-SU tree behind JE-DANG. That proves DANG-SU tree to be the object of the rite. The species of DANG-SU is a pine in general ,but various in UNG-CHON MYEN. In general names of the god are DONG-SHIN , DANG-SAN SHIN and SUNG-HWANG SHIN. I think that the landownership of JE-DANG should change the private ownership into the village ownership to preserve JE-DANG though most of lands of JE-DANG are private ones.

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The Effect of Orthography on Electronic Character Reading and Comprehending Ability in Japanese Education using ICT (ICT를 활용한 일본어 교육에서 문장 표기 형식이 영상문자 낭독 및 내용 파악에 미치는 효과)

  • Kang, Shin-Cheol;Kim, Min-Ki
    • The Journal of Korean Association of Computer Education
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    • v.7 no.6
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    • pp.85-93
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    • 2004
  • We investigated the proper display environment for japanese electronic character reading lessons through the experiment with a projection TV and a computer. For the purpose of finding out the effect of prior learning activities at the context of authentic Japanese text orthography, which includes dual notation, words spacing, etc., we also made an experiment on comprehending the web documents which are extracted from japanese web sites. From the experimental results, we acquired a conclusion that two approaches are needed to enhance the ability of comprehending Japanese web documents which is newly added to the 7th curriculum revision. For short-term approach, we need to utilize Japanese web documents as learning materials. For long-term approach, we have to reconsider whether the orthography of the current Japanese textbooks is suitable or not.

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Physics of Yin-Yang & Five Element and its General Application to Constitution & Psychology

  • Jang, Dong-Soon;Shin, Mi-Soo;Paeck, Young-Soo
    • Proceedings of the Korean Society for Emotion and Sensibility Conference
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    • 2000.04a
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    • pp.342-351
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    • 2000
  • The paper is concerned about the discovery of new physics of the old oriental philosophy of the yin-Yang '||'&'||' five elements. the physical properties of Five Elements are defined, similarly as in thermodynamics, as five different characteristic state in a cyclic system of nature or a human body. Wood is defined as "warm and soft", Fire as "hot and dispersive", Earth as "agglomerating and sticky", Metal as "tensile and crystallizing", and Water as "cool and slippery" state, respectively. Based on the physics of Five Elements and Qi channel theory, five different constitution classification s are made according to the shape of human face, such as long, inverse triangle, circle, square, and triangle geometry, respectively.Since the constitution implies the relative size or strength of 5 major organs, this theory can be applies successfully to the prediction of the susceptibility to specific diseases as well as the analyses of personal character such as emotion and sensibility. The specific character is analyzed with four different aspects; that is, the first and second are caused by the positive and negative side of the strongest organ, the third character by determined the weakest organ, and finally the fourth by the abnormal psychology due to serious illness.bnormal psychology due to serious illness.

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Color Preference and Human Character (색의 기호와 사람의 성격)

  • Jang, Dai-Hyun;Shin, Seong-Yoon
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2011.05a
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    • pp.615-616
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    • 2011
  • There are many colors in the world, the colors can always send any signal or sign to humans. This paper find out color preference and hunam character. Humans unconsciously react to the colors and are affected be the color. These colors give humans a very large effect and impacrt. Seeing colors, we are look up or sinking and lighter or better of atmosphere. In other words, a man gets a message of color from the light. If you accept the message by recognizing and self-awareness, you can see the general meaning of the color, and you can know how to use color more effectively.

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Performance Improvement of Optical Character Recognition for Parts Book Using Pre-processing of Modified VGG Model (변형 VGG 모델의 전처리를 이용한 부품도면 문자 인식 성능 개선)

  • Shin, Hee-Ran;Lee, Sang-Hyeop;Park, Jang-Sik;Song, Jong-Kwan
    • The Journal of the Korea institute of electronic communication sciences
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    • v.14 no.2
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    • pp.433-438
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    • 2019
  • This paper proposes a method of improving deep learning based numbers and characters recognition performance on parts of drawing through image preprocessing. The proposed character recognition system consists of image preprocessing and 7 layer deep learning model. Mathematical morphological filtering is used as preprocessing to remove the lines and shapes which causes false recognition of numbers and characters on parts drawing. Further.. Further, the used deep learning model is a 7 layer deep learning model instead of VGG-16 model. As a result of the proposed OCR method, the recognition rate of characters is 92.57% and the precision is 92.82%.