• 제목/요약/키워드: 'Form drawing'

검색결과 315건 처리시간 0.019초

타원형 다단계 디프드로잉 용기의 최적 예비형성 설계에 관한 연구 (A Study on the Optimum Pre-form Design for Multistage Deep Drawing of Oval Shells)

  • 김두환
    • 소성∙가공
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    • 제8권4호
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    • pp.356-363
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    • 1999
  • This paper discusses some techniques for the determination of optimum blank size and pre-form design for multi-stepped deep drawing of oval shell. The deep drawing process of oval shape has been regarded as more difficult than that of cylindrical shell because of its complicated behavior of plastic deformation. But there is insufficient information in this area to carry out successful deep drawing work of irregular products such as oval, rectangular, and square shapes. In order to find the optimum conditions, the drawing apparatus for two kinds of pre-form design are built, a series of drawing experiments performed, and thickness stain distributions measured. From the results of thess suggested experiments, various optimum process variables are observed and discussed.

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다구찌기법을 이용한 자동차용 드럼 클러치 허브 제조를 위한 예비성형체의 최적화 (Optimization of Pre-form for Manufacturing of Automobile Drum Clutch Hub Products Using Taguchi Method)

  • 김승규;박영철;박준홍
    • 한국기계가공학회지
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    • 제9권6호
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    • pp.101-108
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    • 2010
  • The drum clutch investigated in this study is formed in 5 forming steps, which are 1st deep drawing, 2nd deep drawing, restriking, embossing, and $Grob^{TM}$ processes. Dimensional accuracy of the final products greatly depends upon how much more accurate pre-form is manufactured in the previous forming processes before the $Grob^{TM}$ process. The deep drawing, restriking and embossing processes in which the pre-form is formed are very important and decisive steps. Thus in some cases, excessive strain by these operations causes dimensional inaccuracy and cracks initiated from the base and wall of the product. Process variables such as the punch shapes both of 1st and 2nd deep drawing, and punch angle were selected to evaluate the deformation characteristics. The optimum parameters were determined from forming simulations using commercial FEM codes, DEFORM and Tauchi method, specifically developed for metal forming simulation. Finally, experiments for the whole drum clutch forming processes were carried out to verify the optimized forming parameters and the analytical results.

비정형 건축 형상정보의 효과적인 전달을 위한 도면표현요소 연구 (Drawing Elements and Methods for Delivering Shape Information of Freeform Architecture)

  • 박한희;김동현
    • 대한건축학회논문집:계획계
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    • 제35권9호
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    • pp.89-99
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    • 2019
  • In the representation of buildings with continuous changes in the curved shape of the surface, countless plans or sections are required, or none of the traditional drawings can explain the geometry of it. In other words, in no case can an ordinary drawing achieve the efficient and clear communication capability which is inherent function of the drawings. As a result, the current architects are introducing their own way of drawing technique which is developed in accordance with a specific curved shape, construction method or company resources, but this is not what can be applied to other cases because it has not been ever shared or agreed in the industry. In this process, the drawing or construction of curved building has been recognized as the exclusive property of a specific expert, or the design and construction without the in-depth understanding of the technology have resulted in the appearance of poor buildings. Therefore, this study aims to present an elements and method that can convey shape information more effectively and clearly in the drawing representation of non-linear buildings and, thus, contributes to lowering the barriers to entry into the field by providing the information to be easily applied to related projects. In order to attain this goal, the drawings of recently completed projects of free form building are analyzed to reveal the method used to effectively express the shape information of the building and to derive new drawing elements that have not been applied to the existing drawings.

인발 집속유체의 정상유동 특성 (Steady-Flow Characteristics of Bundle Fluid in Drawing)

  • 허유;김종성
    • 대한기계학회논문집B
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    • 제30권7호
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    • pp.612-621
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    • 2006
  • Drawing is a mechanical operation attenuating material thickness to an appropriate level for the next processing or end usage. When the input material has a form of bundle or bundles made of very thin and long shaped wires or fibers, this attenuation operation is called 'bundle drawing' or 'drafting'. Bundle drawing is being used widely in manufacturing micro sized wires or staple yarns. However, the bundle processed by this operation has more or less defects in the evenness of linear density. Such irregularities cause many problems not only for the product quality but also for the efficiency of the next successive processes. In this research a mathematical model for the dynamic behavior of the bundle fluid is to be set up on the basis of general physical laws containing physical variables, i.e. linear density and velocity as the dynamic state variables of the bundle fluid. The governing equations resulting from the modeling show that they appear in a slightly different form from what they do in a continuum fluid. Then, the governing equations system is simplified in a steady state and the bundle dynamics is simulated, showing that the shape of the velocity profiles depends on two model parameters. Experiments confirm that the model parameters are to be well adjusted to show a coincidence with the theoretical analysis. The higher the drawing ratio and drawing speed we, the more sensitive becomes the bundle flow to exogenous disturbances.

Interactive drawing with user's intentions using image segmentation

  • Lim, Sooyeon
    • International Journal of Internet, Broadcasting and Communication
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    • 제10권3호
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    • pp.73-80
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    • 2018
  • This study introduces an interactive drawing system, a tool that allows user to sketch and draw with his own intentions. The proposed system enables the user to express more creatively through a tool that allows the user to reproduce his original idea as a drawing and transform it using his body. The user can actively participate in the production of the artwork by studying the unique formative language of the spectator. In addition, the user is given an opportunity to experience a creative process by transforming arbitrary drawing into various shapes according to his gestures. Interactive drawing systems use the segmentation of the drawing image as a way to extend the user's initial drawing idea. The system includes transforming a two-dimensional drawing into a volume-like form such as a three-dimensional drawing using image segmentation. In this process, a psychological space is created that can stimulate the imagination of the user and project the object of desire. This process of drawing personification plays a role of giving the user familiarity with the artwork and indirectly expressing his her emotions to others. This means that the interactive drawing, which has changed to the emotional concept of interaction beyond the concept of information transfer, can create a cooperative sensation image between user's time and space and occupy an important position in multimedia society.

A study on the Visual Representation of Design Presented in 'Perfect Acts of Architecture' Exhibition of 2001

  • Kim, Ho-Jeong
    • Architectural research
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    • 제15권2호
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    • pp.87-94
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    • 2013
  • Throughout the history of architecture, sometimes the main focus of design was determined by a particular visual representation method, and other times a particular form of visual representation method was required by perception of a particular architectural issue or an architectural form or idea. That is why the visual representation method of architects becomes an important means of reading the flow of idea and thinking behind architecture. This study is an investigation on the relation between architectural thinking and visual representation method expressed through the conceptual drawings by avant-garde architects of the 1970s and 80s, a period of the emergence of postmodernism. Rather than proving the objective reality regarded important by traditional architectural drawing, attempts are made to express the design concept in which the project has its base. Such interpretation and explanation regarding the concept become the main interest of the drawing. It is not that the architecture itself was not expressed in the contents, but it may not be the main subject of expression in the drawing. The value of architectural drawing recovers its value as an art work in itself, as a means of communication, and as an important conceptual tool in the design process. It can be seen that the visual representation method in postmodern architectural drawings is breaking free of the traditional objective depiction of matter and is changing and developing as a design tool of the architect.

Ultra-Drawing of Gel Films of Ultra High Molecular Weight Polyethylene/Low Molecular Weight Polymer Blends Containing $BaTiO_3$ Nanoparticles

  • Park Ho-Sik;Lee Jong-Hoon;Seo Soo-Jung;Lee Young-Kwan;Oh Yong-Soo;Jung Hyun-Chul;Nam Jae-Do
    • Macromolecular Research
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    • 제14권4호
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    • pp.430-437
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    • 2006
  • The ultra-drawing process of an ultra high molecular weight polyethylene (UHMWPE) gel film was examined by incorporating linear low-density polyethylene (LLDPE) and $BaTiO_3$ nanoparticles. The effects of LLDPE and the draw ratios on the morphological development and mechanical properties of the nanocomposite membrane systems were investigated. By incorporating $BaTiO_3$ nanoparticles in the UHMWPE/LLDPE blend systems, the ultra-drawing process provided a highly extended, fibril structure of UHMWPE chains to form highly porous, composite membranes with well-dispersed nanoparticles. The ultra-drawing process of UHMWPE/LLDPE dry-gel films desirably dispersed the highly loaded $BaTiO_3$ nanoparticles in the porous membrane, which could be used to form multi-layered structures for electronic applications in various embedded, printed circuit board (PCB) systems.

패션 드로잉을 위한 기초교육에 관한 연구 (A Study on the Basic Education Program of Fashion Drawing)

  • 장동림
    • 패션비즈니스
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    • 제1권1호
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    • pp.84-98
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    • 1997
  • This study is to develop a fashion drawing education program which is based on the theory of 'Split-brain' by Roger W. Sperry and 'Drawing on the Right Side of the Brain' by Betty Edwards. Students in Fashion Design start their training by developing a foundation in drawing and studing the tools, materials and methods of the Industry. Ideas are then developed on paper, later translated into three-dimensional shapes and finally into finished garments. Fashion drawing and design techniques train the hand and eye to all the nuances of fashion design and illustration. Fashion drawing course deals with the sketching of fashion models for the purpose of understanding the model figure, basic anatomy, movement and figure attitudes. Having mastered the basic skills, students take advanced drawing course which is developing awareness of design, needs, of fashion market' using various media for the purpose of developing a designer's sketch, with emphasis on the drawing and designs. Featured aspects of this study include the following; 1. Drawing the negative space; basic visual concepts 2. Contour drawing; constructs, visual measurement, movement 3. Model drawing; the classical method, proportion, symmetry. The primary aim of this study is to develop a sensitive, animated line based on observed form. It is important to let the students Imagine that they are actually touching the model, for in this way they can benefit from simulating the child's learning process. Instead of actually touching the model they are using their eyes as an extension of their sense of touch.

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돌기 튜브 성형을 위한 회전 금형 인발공정에 관한 연구 (Drawing Process with Rotational Die for Forming Grooves in a Tube)

  • 박준홍;변상민
    • 한국기계가공학회지
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    • 제17권4호
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    • pp.123-129
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    • 2018
  • A rotational drawing die which can form a long tube with spiral grooves on the surface is presented. The main feature of the proposed die is a rotation insert that is embedded into the die container for the die to freely rotate with respect to the drawing centerline as the materials are drawn. We employed a three-dimensional finite element model to investigate the effects of the rotational die on the material filling of spiral grooves. The material used in the finite element analysis was stainless 304. We also performed a pilot drawing test to verify the usefulness of the proposed rotational drawing die. Results reveal that the material filling of spiral grooves by the proposed rotational drawing die was in good agreement for both the finite element analysis and the drawing test. We found that the underfill in a conventional drawing die was reduced in the proposed rotational drawing die.

리스트라이킹 금형용 펀치와 다이플레이트의 구조 설계에 관한 연구 (A Study of punch and die plate for restriking mold of structure engineering design)

  • 김세환
    • 한국산학기술학회논문지
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    • 제8권4호
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    • pp.708-712
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    • 2007
  • 금형산업체에서 프레스금형의 성형 중에 적용하고 있는 리스트라이킹(Restriking)공법은 앞 공정에서 성형된 제품의 정확한 치수와 정밀도 높은 형상을 얻기 위하여 공정을 추가하는 것을 뜻한다. 이 공법은 벤딩가공(Bending work), 드로잉가공(Drawing work) 등에서 많이 사용되고 있다. 본 연구에서는 상기의 요인을 해소하기 위하여 1벌의 금형으로 드로잉 성형과 리스트라이킹을 할 수 있는 각종 드로잉금형의 펀치와 다이블록의 형상설계를 제시하고 이것에 대해 고찰하였다.

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