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Automatic Generation of Interactive 3D PDF Document in a 3D Viewer Environment (CAD 뷰어 기반 대화형 3D PDF 문서 생성 자동화)

  • Park, Kyeong-Ho;Choi, Young;Yang, Sang-Wook;Song, In-Ho
    • Journal of the Korean Society for Precision Engineering
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    • v.25 no.4
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    • pp.77-85
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    • 2008
  • PDF is widely accepted as a standard document format and now it supports 3D contents as well. Within the engineering application areas, this new 3D feature may be used to support sharing of 3D documents and thus collaboration between engineering departments, suppliers and partners. In this paper, we describe a system that automatically generates formatted engineering documents including 3D data converted from 3D applications such as commercial 3D CAD viewer. The system consists of two major modules. One is U3D conversion module and the other is PDF conversion module. U3D conversion module extracts geometry, view data, assembly and disassembly information from 3D viewer and converts to U3D format, currently in IDTF text file format. PDF conversion module generates a PDF file and inserts U3D data, various annotation information, and scripts for custom generated operations such as assembly and disassembly in the PDF document.

Presentation Training System based on 3D Virtual Reality (3D 가상현실기반의 발표훈련시스템)

  • Jung, Young-Kee
    • The Journal of the Convergence on Culture Technology
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    • v.4 no.4
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    • pp.309-316
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    • 2018
  • In this study, we propose a 3D virtual reality based presentation training system to help implement the virtual presentation environment, such as the real world, to present it confidently in the real world. The proposed system provided a realistic and highly engaging presentation and interview environment by analyzing the speakers' voice and behavior in real time to be reflected in the audience of the virtual space. Using HMD and VR Controller that become 6DOF Tracking, the presenter can change the timing and interaction of the virtual space using Kinect, and the virtual space can be changed to various settings set by the user. The presenter will look at presentation files and scripts displayed in separate views within the virtual space to understand the content and master the presentation.

Design and Implementation of Context-Aware Middleware for Distributed Ubiquitous Environments (분산 유비쿼터스 환경을 위한 상황 인식 미들웨어의 설계 및 구현)

  • Kim, En-Young;Oh, Dong-Yeol
    • Journal of the Korea Society of Computer and Information
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    • v.11 no.5 s.43
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    • pp.105-114
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    • 2006
  • Context-Awareness is a important technology to support optimized services automatically by recognizing various context informations in ubiquitous environments. Previous middlewares which supports ubiquitous environments used a centralized storage and DBMS to store and manage context informations and service contents. Centralized management of context informations and service contents sometimes hinders the autonomy of moving node and interoperability between difference middlewares. In this paper, we design the systems which stores context informations in moving node by distributed form and shares service contents between middlewares in distributed ubiquitous environments. And it provides Context-Aware scripts to supports the definition of context informations reasoning and execution of services. It verifies the usefulness of the designed systems by applying the scenario of music playing service based on context awareness

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An Improved Detecting Scheme of Malicious Codes using HTTP Outbound Traffic (HTTP Outbound Traffic을 이용한 개선된 악성코드 탐지 기법)

  • Choi, Byung-Ha;Cho, Kyung-San
    • Journal of the Korea Society of Computer and Information
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    • v.14 no.9
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    • pp.47-54
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    • 2009
  • Malicious codes, which are spread through WWW are now evolved with various hacking technologies However, detecting technologies for them are seemingly not able to keep up with the improvement of hacking and newly generated malicious codes. In this paper, we define the requirements of detecting systems based on the analysis of malicious codes and their spreading characteristics, and propose an improved detection scheme which monitors HTTP Outbound traffic and detects spreading malicious codes in real time. Our proposed scheme sets up signatures in IDS with confirmed HTML tags and Java scripts which spread malicious codes. Through the verification analysis under the real-attacked environment, we show that our scheme is superior to the existing schemes in satisfying the defined requirements and has a higher detection rate for malicious codes.

An Efficient Method for Design and Implementation of Tweet Analysis System (효율적인 트윗 분석 시스템 설계 및 구현 방법)

  • Choi, Minseok
    • Journal of Digital Convergence
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    • v.13 no.2
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    • pp.43-50
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    • 2015
  • Since the popularity of social network services (SNS) rise, the data produced from them is rapidly increased. The SNS data includes personal propensity or interest and propagates rapidly so there are many requests on analyzing the data for applying the analytic results to various fields. New technologies and services for processing and analyzing big data in the real-time are introduced but it is hard to apply them in a short time and low coast. In this paper, an efficient method to build a tweet analysis system without inducing new technologies or service platforms for handling big data is proposed. The proposed method was verified through building a prototype monitoring system to collect and analyze tweets using the MySQL database and the PHP scripts.

Applications of English Education with Remote Wireless Mobile Devices (무선 원격 시스템의 모바일 장치를 이용한 영어 학습 방법 연구)

  • Lee, Il Suk
    • Journal of Digital Contents Society
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    • v.14 no.2
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    • pp.255-262
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    • 2013
  • Useful applications for English education enable immediate conversion of mobile devices into remote wireless systems for classroom computers. Once the free software has been installed in the main computers in the classroom, using powerpoint, students can operate the computers through their mobile devices by installing Air mouse on them. By using this, the students can draw or write on the "board" to manipulate the educational resources from where they are/from their seats. The study of English language encompasses not only academic study but also language training. Until recently, the issue of the English language learning has been ridden with certain problems-instead of being a tool that facilitates communication, its main purpose has been for school grades, TOEIC, and TOEFL. This study suggests English language learning methodology using various applications such as mobile, VOD English language content, and movie scripts in implementing easy and fun English language learning activities that can be studied regularly. This is operationalized by setting a specific limit on learning and by using various media such as podcast, Apps, to increase interest, motivation, and self-directed learning in a passive learning environment.

Emotion Prediction System using Movie Script and Cinematography (영화 시나리오와 영화촬영기법을 이용한 감정 예측 시스템)

  • Kim, Jinsu
    • Journal of the Korea Convergence Society
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    • v.9 no.12
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    • pp.33-38
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    • 2018
  • Recently, we are trying to predict the emotion from various information and to convey the emotion information that the supervisor wants to inform the audience. In addition, audiences intend to understand the flow of emotions through various information of non-dialogue parts, such as cinematography, scene background, background sound and so on. In this paper, we propose to extract emotions by mixing not only the context of scripts but also the cinematography information such as color, background sound, composition, arrangement and so on. In other words, we propose an emotional prediction system that learns and distinguishes various emotional expression techniques into dialogue and non-dialogue regions, contributes to the completeness of the movie, and quickly applies them to new changes. The precision of the proposed system is improved by about 5.1% and 0.4%, and the recall is improved by about 4.3% and 1.6%, respectively, when compared with the modified n-gram and morphological analysis.

A Case Study of Making Logo Animation Using Particles (파티클을 이용한 로고 애니메이션 제작 사례 연구)

  • Jung Jai-Min;Suk Hae-Jung;Oh Gyu-Hwan
    • Journal of Game and Entertainment
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    • v.2 no.3
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    • pp.15-23
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    • 2006
  • In this paper, we present a case of making LOGO animation using particles with MAYA, a 3D computer graphics packages of Autodesk Inc. We composite a visual which shows a similar effects with a information movie of Torino 2006 Winter Olympic Games. By analysing the movie, we model a human body part as a set of cubes and animated the cubes to have dynamic visuals which shows similar visuals with the movie. All the system is implemented with MAYA MEL scripts. The system shows various visual effects by controlling options available in the designed UI.

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An Acoustical Study on the Syllable Structures of Korean Numeric Sounds

  • Yang, Byung-Gon
    • Speech Sciences
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    • v.14 no.1
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    • pp.137-147
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    • 2007
  • The purpose of this study was to examine the syllable structures of ten Korean numeric sounds produced by ten students. Each sound was normalized by its maximum intensity value and divided into onset, vowel, and coda sections after finding abrupt or visible changes in energy values or cumulative values of lower spectral energy at each pulse point using four Praat scripts. Then, segmental durations and cumulative intensity values of each syllable were obtained to find a statistical summary of the syllable structure. Intensity values at 100 proportional time points were also collected to compare the ten sounds. Results showed as follows: Firstly, there was not much deviation from the grand average duration and intensity for the majority of the sounds except the two diphthongal sounds on which their boundary points varied among the speakers. Secondly, the onset point for the CV or CVC category sounds and the boundary between the vowel and the nasal or lateral sound were easy to identify, which may be automatically traced later. Thirdly, there seems some tradeoff among the sections maintaining the same total duration per each syllable. Further studies on syllables with various onsets or codas would be desirable to make a general statement on the Korean syllable structure.

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Implementing an Automated Testing Framework through the Integration of FitNesse and STAF (FitNesse와 STAF을 결합한 테스트 자동화 프레임워크의 구현)

  • Na, Jong-Chae;Oh, Young-Eun;Ryoo, Seok-Moon
    • Journal of KIISE:Computing Practices and Letters
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    • v.16 no.5
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    • pp.581-585
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    • 2010
  • As developers and testers today we all suffer from increasing project complexity, the risks of late defect discovery, repetitive manual processes, and the risk of release delays. In this paper, we introduce an effective framework for automated testing to help solve such problems. Those that are new to testing do not need to delve into complex automation tools or test scripts. This framework helps automate the distribution, execution and results analysis of test cases. It also aids communication among the various stakeholders, using tables for representing tests and for reporting the results of automatically checking those tests. This paper describes the practices and benefits of using the proposed framework.