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1 황규현, 박상훈, "동영상 합성 및 편집을 위한 특징점 기반 조명 및 그림자 추정," 한국컴퓨터그래픽스학회, Vol. 18, No. 1, pp. 1-9, 2012./   KOI View Article
2 M. Kim and Y. Lee, "Real-time BCC volume isosurface ray casting on the GPU," Journal of the Korea Computer Graphics Society, vol. 18, no. 4, pp. 25-34, Dec. 2012./   DOI View Article
3 D.-Y. K. Sun-Tae Kim, Jeong-Hyun Lee, "A case study of fluid simulation in the film 'sector7'," Korea Computer Graphics Society, vol. 18, no. 3, pp. 17-27, 2012./ View Article
4 Kim, K., Kim. D., and Yoon, S., "Urban Mobility Simulation," Journal of The Korea Computer Graphics Society, Vol. 17, No. 4, pp. 23-30, 2011./   DOI View Article
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