1 |
Y.-S. Lee, S.-J. Lim, J.-R. Choi. "A Study on Conceptual Diagram of Motivation for the Acceptance of R-Learning among Kindergarten Teachers", Journal of the Korean Association of information Education, vol. 18, no. 3, pp.57-77, 2014./
|
|
2 |
Soohwan Kim, Seonkwan Han, A Perception on SW Education of Students with Scratch-Day, Journal of KAIE, Vol. 18, No. 4, pp. 461-470, Dec 2014./
|
|
3 |
Changmo Yang, Meta-Analysis on the Effects of Programming Education using Educational Programming Languages, Journal of The Korean Association of Information Education, pp. 317-324, Vol. 18, No. 2, June 2014./
|
|
4 |
Hosook Kim and Hyoungseok Kim, "A Study on the Teaching-Learning Methods for Improvement of Creativity on Information Science Applying Project-Based Learning," Journal of The Korean Association of Information Education, Vol.18, No.4, pp.529-540, 2014./
|
|
5 |
Leem, J., & Ahn, S. (2014). A qualitative study on educational usefulness and problems of smartpad-based instruction in elementary school. Journal of the Korean Association of Information Education, 18(1), 75-87./
|
|
6 |
Kim, T., Kim, B., & Kim, J. (2014). Development and application of the steam education program focused on the sensor-based scratch programming. Journal of The Korean Association of Information Education, 18(1), 65-74./
|
|
7 |
Park, J. H., & Kim, C. (2014). A study on the curriculum for elementary and middle school in robot and convergence activity. Journal of the Korean Association of Information Education, 18(2), 285-294./
|
|
8 |
최형신 (2014). Computational Thinking 역량 계발을 위한 수업 설계 및 평가 루브릭 개발. 한국정보교육학회논문지, 18(1), 57-64./
|
|
9 |
전재천, 유인환(2014). 로봇 프로그래밍 교육에서 웹2.0 도구의 활용 모형. 정보교육학회논문지, 18(2), 345-356./
|
|
10 |
C. Kim, "Analysis on the Teachers' Utilization Levels of Smart Devices for Their Improvement", Journal of The Korean Association of Information Education. Vol. 18, No. 4, 2014, pp. 483-490. http://dx.doi.org/10.14352/jkaie.2014.18.4.483/
|
|