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1 이석준 and 정순기, "증강현실에서의 반사구를 활용한 사실적 조명 생성," 한국컴퓨터그래픽스학회논문지, vol. 17, no. 3, pp. 21-31, 2011./ View Article
2 C. W. Kim, S. H. Park, and M. G. Choi, "Octree-based adaptive tetrahedral meshing," Journal of The Korea Computer Graphics Society, vol. 17, no. 2, pp. 45-53, 2011./   DOI View Article
3 유광석and최정주, "계층메쉬를이용한빠른형상변형," 한국컴퓨터그래픽스학회논문지, vol. 17, no. 3, pp. 43-50, 2011./ View Article
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