Search > Reference Search
Search Result
학술지
No Reference Title /Author/Journal Title Citing Article
1 Unity3d, https://unity3d.com/, 2018./ View Article
2 JIN, Taeil; KIM, Meekyoung; LEE, Sung-Hee. Aura Mesh: Motion Retargeting to Preserve the Spatial Relationships between Skinned Characters. In: Computer Graphics Forum. 2018. p. 311-320./ View Article
3 Jung, J., & Ahn, Y. J, "Effects of interface on procedural skill transfer in virtual training: Lifeboat launching operation study," Computer Animation and Virtual Worlds, e1812, 2018./ View Article
4 Shim, J., Goh, Y., Kim, H., Lim, S., & Han, D, "A Rowing Game Based on Motion Similarity of Two Players," In Proceedings of the 31st International Conference on Computer Animation and Social Agents, pp. 83-85, 2018./ View Article
5 H. Joo, T. Simon, and Y. Sheikh, "Total capture: A 3d deformation model for tracking faces, hands, and bodies," CoRR, vol. abs/1801.01615, 2018./ View Article
6 S. Marwecki, M. Brehm, L. Wagner, L.-P. Cheng, F. F. Mueller, and P. Baudisch, "Virtualspace - overloading physical space with multiple virtual reality users," in Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, ser. CHI '18. ACM, 2018, pp. 241:1-241:10./ View Article
7 M. Kim, J. Lee, C. Kim, and J. Kim, "Tpvr: User interaction of third person virtual reality for new presence and experience," Symmetry, vol. 10, no. 4, p. 109, 2018./   DOI View Article
8 R. Hortensius, S. Neyret, M. Slater, and B. de Gelder, "The relation between bystanders' behavioral reactivity to distress and later helping behavior during a violent conflict in virtual reality," PLOS ONE, vol. 13, no. 4, pp. 1-20, 04 2018./ View Article
9 H. Joo, T. Simon, and Y. Sheikh, "Total capture: A 3d deformation model for tracking faces, hands, and bodies," CoRR, vol. abs/1801.01615, 2018./ View Article
10 S. Marwecki, M. Brehm, L. Wagner, L.-P. Cheng, F. F. Mueller, and P. Baudisch, "Virtualspace - overloading physical space with multiple virtual reality users," in Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, ser. CHI '18. ACM, 2018, pp. 241:1-241:10./ View Article