Search > Reference Search
Search Result
학술지
No Reference Title /Author/Journal Title Citing Article
1 Xiwu Zhanga, Lei Wang b, Yan Su, "Visual place recognition: A survey from deep learning perspective" Pattern Recognition, Volume 113, May 2021/ View Article
2 J. -S. Yun and J. -Y. Sim, "Virtual Point Removal for Large-Scale 3D Point Clouds with Multiple Glass Planes," in IEEE TPAMI 2021 vol. 43, no. 2, pp. 729-744/   DOI View Article
3 Hongsuk Choi, Gyeongsik Moon, Ju Yong Chang, and Kyoung Mu Lee, Beyond Static Features for Temporally Consistent {3D} Human Pose and Shape from a Video, Proc. IEEE/CVF Conference on Computer Vision and Pattern Recognition (2021)./ View Article
4 Kevin Lin, Lijuan Wang, and Zicheng Liu, End-to-End Human Pose and Mesh Reconstruction with Transformers, Proc. IEEE/CVF Conference on Computer Vision and Pattern Recognition (2021)./ View Article
5 Jiefeng Li, Chao Xu, Zhicun Chen, Siyuan Bian, Lixin Yang, and Cewu Lu, HybrIK: A Hybrid Analytical-Neural Inverse Kinematics Solution for Human Pose and Shape Estimation, Proc. IEEE/CVF Conference on Computer Vision and Pattern Recognition (2021)./ View Article
6 IITP, "디지털 트윈의 기술적 정의와 세부적 발전 5단계(level) 모델," 2021. 2/ View Article
7 Roblox(2021), https://www.roblox.com// View Article
8 Microsoft Mesh(2021), https://www.microsoft.com/en-us/mesh/ View Article
9 Technologies under consideration on MPEG-IoMT, ISO/IEC JTC 1/SC 29/WG 07/N00110 (2021)/ View Article
10 김재현. "메타버스 시대 플랫폼 서비스에 필요한 XR 기술", DMC XR 기술 세미나, 2021.05.26./ View Article