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1 Sun Young Ko, Han Kun Chung, Jong-In Kim, Youngtae Shin, "A Study on the Typology and Advancement of Cultural Leisure-Based Metaverse'" Korea Information Processing Society Review, Vol. 10, No. 8, p.336, 2021./ View Article
2 Kim, Y., Yoon, S., Shin, B. (2021). Development of a Virtual Reality-Based Physics Experiment Training Simulator Centered on Motion of Projectile. KIPS Transactions on Software and Data Engineering, 10(1), 19-28./   DOI View Article
3 고선영, 정한균, 김종인, 신용태(2021b). 문화 여가 중심의 메타버스 유형 및 발전 방향 연구. 한국정보처리학회지, 10(8), 331-338./ View Article
4 Sun Young Ko, "A Study on the Typology and Advancement of Cultural Leisure-Based Metaverse", KTSDE., Vol 10, No.8, pp.331-338, Aug, 2021/ View Article
5 B. Min, J. Ryu, D. Shin, and D. Shin, "Improved network intrusion detection model through hybrid feature selection and data balancing," KIPS Transactions on Software and Data Engineering, Vol.10, No.2, pp.65-72, 2021. https://doi.org/10.3745/KTSDE.2021.10.2.65/   DOI View Article
6 D. H. Ko, H. Lee, J. Suk, A. U. Hassan, and J. Choi, "Hangul font dataset for Korean font research based on deep learning," KIPS Transactions on Software and Data Engineering, Vol.10, No.2, pp.73-78, 2021./   DOI View Article
7 M. K. Back, S. W. Yoon, S. B. Lee & K. C. Lee. (2020). Improving Fidelity of Synthesized Voices Generated by Using GANs, KIPS Trans. Softw. and Data Eng, 10(1), 9-18. DOI : 10.3745/KTSDE.2021.10.1.9/   DOI View Article
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