1 |
Hussain, U.Yu.B., Cunningham, G.B., and Bennett G.: "I can be who I am when I play tekken 7": E-sports women participants from the Islamic republic of Pakistan. In: Games and Culture, vol. 16(8), pp. 978-1000 (2021) https://doi.org/10.1177/15554120211005360
DOI
|
2 |
Dilek, S.E.: E-sport events within tourism paradigm: A conceptual discussion. In: International Journal of Contemporary Tourism Research, vol. 3(1), pp. 12-22. https://doi.org/10.30625/ijctr.525426 (2019)
DOI
|
3 |
Halkiopoulos, C., Gkintoni, E., Antonopoulou. H., and Skouroliakos, L.: Behavioral Analysis of Personality, Branding and Emotional State in e-Sports. In: Technium Social Sciences Journal, vol. 24, pp. 434-447 (2021) https://orcid.org/0000-0001-7924-5075
DOI
|
4 |
Straka, V.: Cultural evolution of e-sports: content, context and culture. In: On the Vutbr.Cz. December 27, 2021. (2018). URL https://dspace.vutbr.cz/bitstream/handle/11012/82375/final-thesis.pdf?sequence=6
|
5 |
Alvarez, K., and Chen, V.H.H.: Cultivating community: Presentation of self among women game streamers in Singapore and the Philippines. In: Proceedings of the 54th Hawaii International Conference on System Sciences. Hawaii International Conference on System Sciences, pp. 2834-2842. See also URL https://scholarspace.manoa.hawaii.edu/bitstream/10125/70960/0277.pdf (2021)
|
6 |
Abanazir, C.: Institutionalisation in E-sports. In: Sport, Ethics and Philosophy, vol.13(2), pp. 117-131. https://doi.org/10.1080/17511321.2018.1453538 (2019)
DOI
|
7 |
Yusoff, N.H., and Basri S.: The role of socialization towards participation of Malaysia female players in E-sport In: International Journal of Social Science Research, vol.3(1), pp.132-145 (2021) See also URL https://myjms.mohe.gov.my/index.php/ijssr/article/view/13014
|
8 |
Gobl, B., Jovicic S., Denk N., and Kriglstein S.: Let's Play-Professional Views on Barriers and Potentials in Digital Gaming and E-Sports. In: Extended Abstracts of the 2021 Annual Symposium on Computer-Human Interaction in Play, New York, NY, USA, ACM, pp. 314-319. See also URL https://doi.org/10.1145/3450337.3483455 (2021, October)
DOI
|
9 |
Heere, B.: Embracing the sportification of society: Defining e-sports through a polymorphic view on sport. In: Sport Management Review, vol. 21(1), pp. 21-24 (2018) https://doi.org/10.1016/j.smr.2017.07.002
DOI
|
10 |
RadmanPesa, A., Cicin-Sain, D., and Blazevic, T.: New business model in the growing e-sports industry. In: Poslovnaizvrsnost, vol. 11(2), pp. 121-131 (2017) https://doi.org/10.22598/pi-be/2017.11.2.121
DOI
|