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Possibility for Gamification based on Alternate Reality Game : Toward Pro-baseball Manager Game  

Han, Sang Geun (동서대학교 영상콘텐츠학과)
Song, Seung Keun (동서대학교 영상콘텐츠학과)
Publication Information
Smart Media Journal / v.4, no.1, 2015 , pp. 52-57 More about this Journal
Abstract
Currently the gamification as marketing technique has appeared in the field non-related with game, applied to game elements. The alternate reality game pulled down the boundary between the real and the virtual has come out. New trend game has shown beyond the range of the existing game. The possibility has import into online baseball simulation game. The objective of this research is the exploratory approach to build GOMS model through three subjects to the famous pro-baseball manager game. After game playing session, three subjects' utterance with game experience was recorded. We built the goal hierarchy of goal in GOMS to pro-baseball manager game to analyze the vocabulary in three subjects' utterance. We try to find the possibility of gamification in alternate reality game interacting between the real and the virtual, and demolishing them.
Keywords
Alternate Reality Game; Gamification; GOMS(Goal Operator Method, Selection Rule);
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