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http://dx.doi.org/10.5762/KAIS.2021.22.1.439

A Study on Myth Storytelling  

Park, Chan-Ik (Dept. of Multimedia Science, Chungwoon University)
Publication Information
Journal of the Korea Academia-Industrial cooperation Society / v.22, no.1, 2021 , pp. 439-444 More about this Journal
Abstract
There are many reasons why myths are used in the cultural context. However, the primary reason is that myths tend to be a safe choice as they are guaranteed to be entertaining and connect people over the past thousands of years, and are also free from issues related to plagiarism. In particular, myths from Northern Europe are used in many parts of modern cultural content as they have a clear conflict between good and evil and present a universe with various tribes and worlds. This study analyzed the movie series of Thor and the game Ragnarok to investigate how myths are used in the modern cultural context. In the movie series of Thor and the game Ragnarok, it is possible to identify how myths are modified while keeping their basic storyline. The findings from the analysis can be summarized as follows.
Keywords
Storytelling; Norse Mythology; Myth Metamorphosis; Movie; Digital Game;
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