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http://dx.doi.org/10.18807/jsrs.2016.6.2.175

Design and Implementation of Socket-based Multi-player Game Service for Elementary Mathematics Learning  

Kim, Sung Wan (Sahmyook University, Division of Computer)
Publication Information
Journal of Service Research and Studies / v.6, no.2, 2016 , pp. 175-184 More about this Journal
Abstract
The educational computer game service, due to its entertainment role, is a very attractive tool for students to raise their interests in learning. Especially mathematics, the most difficult subject for many students, is one of the typical subjects in which the educational computer game service can be efficiently applied. Most of the previous game services is for single or two learners. And learner only have to simply submit a solution for the proposed math expression in the game. In this paper a multi-player game service based on TCP/IP socket programming technique is designed and implemented to join in the game for multiple learners. In addition, we design a game rule to improve learners' number sense by letting them arrange various ways to solve the problem. Finally, using the requirements of educational game service, we evaluate the proposed game service and its usability.
Keywords
Educational Game Service; Math Learning Game; Socket Programming;
Citations & Related Records
Times Cited By KSCI : 2  (Citation Analysis)
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