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http://dx.doi.org/10.5391/JKIIS.2009.19.4.538

Design of game interface based on 3-Axis accelerometer for physical Interactive game  

Kim, Sung-Ho (군산대학교 전자정보공학부)
Chae, Bu-Kyung (군산대학교 전자정보공학부)
Publication Information
Journal of the Korean Institute of Intelligent Systems / v.19, no.4, 2009 , pp. 538-544 More about this Journal
Abstract
As the world game marcket has been recording weak growth, the development of new gane concept is required to attract the gamer's attention from those who were fed up with the previous game paradigm. Recently, the game which can recognize the player's motions and provide new interaction between the game and user is more popular than ever before. In the games with somesthesia based on Virtual Reality, the sense of the reality is considered the most important factor for drawing immersion from the gamers. In this work, a new type of 3-axis accelerometer based interactive game interface which can effectively recognize the gamer' motion is suggested. Furthermore, various experiments are carried out to verify the effectiveness of the proposed scheme.
Keywords
Interactive game interface; Virtual Reality; Immersion of the game;
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