1 |
윤재은, 이준규, "가상현실 모델하우스 활용 특성에 관한 연구", 한국실내디자인학회, 한국실내디자인학회논문집, 통권 제33호, 106-114쪽, 2002년.
|
2 |
Jason Cowden, doug A.Brown, Waild Y,Thabet, "HOME DESIGN IN AN IMMERSIVE VIRTUAL ENVIRONMENT", Department of Computer Science, Department of Building Construction, Virginia Tech, Blacksburg, VA 24061 USA 540-231-2058, 2007.
|
3 |
남원호, "가상현실을 이용한 사이버모델하우스의 구축방법에 관한 연구", 영남대학교, 건축디자인대학원, 2009년.
|
4 |
송임숙, "아이트래킹 기기를 활용한 제품디자인 데이터 개발에 관한 연구", 국민대학교, 테크노디자인전문대학원, 2008년
|
5 |
Zillah Boraston, Sarah-Jayne Blackemore, "The application of eye-tracking technology in the study of autism", Behavioural and Brain Sciences Unit, Institute of Child Health, University College London, London WC1N 1EH, UK, Institute of Cognitive Neuroscience, University College London, 17 Queen Square, London WC1N 3AR, UK, 2007.
|
6 |
Bob Rehder, Aaron B. Hoffma, "Eyetracking and selective attention in category learning", Department of Psychology, 6 Washington Place, New York University, New York, NY 10003, USA, 2005.
|
7 |
George Arceneaux IV, Allison Katherine Schedin, Andrew John Willson White, "REAL TIME FACE AND FACIAL FEATURE DETECTION AND TRACKING ", Department of Computer Science St. Olaf College, 2010.
|