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http://dx.doi.org/10.7472/jksii.2019.20.5.87

Fandom-Persona Design based on Social Network Analysis  

Sul, Sanghun (Interdisciplinary Course for Service Design Convergence, Sungkyunkwan University)
Seong, Kihun (Department of Mechanical Engineering, Sungkyunkwan University)
Publication Information
Journal of Internet Computing and Services / v.20, no.5, 2019 , pp. 87-94 More about this Journal
Abstract
In this paper, the method of analyzing the unformatted data of consumers accumulated on social networks in the era of the Fourth Industrial Revolution by utilizing data from the service design and social psychology aspects was proposed. First, the fandom phenomenon, which shows subjective and collective behavior in a space on a social network rather than physical space, was defined from a data service perspective. The fandom model has been transformed into a collective level of customer Persona that has been analyzed at a personal level in traditional service design, and social network analysis that analyzes consumers' big data has been presented as an efficient way to pattern and visually analyze it. Consumer data collected through social leasing were pre-processed by column based on correlation, stability, missing, and ID-ness. Based on the above data, the company's brand strategy was divided into active and passive interventions and the effect of this strategic attitude on the growth direction of the consumer's fandom community was analyzed. To this end, the fandom model of consumers was proposed by dividing it into four strategies that the brand strategy had: stand-alone, decentralized, integrated and centralized, and the fandom shape of consumers was proposed as a growth model analysis technique that analyzes changes over time.
Keywords
Fandom; Persona; Brand strategy; Service design; Social network analysis;
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