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Developing the Game Based Programming Language Teaching Materials for the Gifted of Information  

Kang, Shin-Cheon (Computer Science Education, Kongju National University)
Kim, Kyng-Hyun (School of Education, Wonkwang University)
Kim, Eui-Jeong (Computer Science Education, Kongju National University)
Publication Information
Journal of Gifted/Talented Education / v.16, no.1, 2006 , pp. 61-79 More about this Journal
Abstract
The purpose of this study is to develop the programming language teaching materials for the gifted of information with using the game. There are many curricula for teaching the information and technology to the gifted of information. There are not differences between these programs and the general IT curricula. The gifted of information has some complains about his curriculum(58/60, 96.67%). So this study developed the alternative programming language teaching materials for the gifted of information. This study concluded the effects of alternative materials for teaching programming language depend on learners' academic achievement about programming language with game activity. This study also looks forward to being able to indicate new direction to develop the teaching materials for the gifted of information.
Keywords
gifted curriculum; developing materials for gifted of information; learning programming language; learning programming language with game activity; learning materials for programming language for gifted of information;
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