1 |
S. Y. Hwang & S. M. Shin. (2013). The Effects of the Virtual Avatar Fitting Models for Apparel e-Commerce in Consumer's Purchasing Behavior: Comparing Traditional Model with Virtual Avatar Model. The Korean Society of Fashion Business, 17(5), 57-69.
DOI
|
2 |
H. S. Yang & Y. L. Choi. (2013). The Effect of Presentation of Apparel Products on Consumers' Approach Behavior using 3D Avatar Model. The Society of fashion & Textile Industry, 15(1).
|
3 |
J. S. Chun & J. S. Park. (2003). A study on women's perceived body size for developing virtual fitting model in e-retailing of apparel. Korean Journal of the science of Emotion & sensibility, 6(1), 17-26.
|
4 |
K. M. Lee & Y. J. Hu. (2014). The Effects of Chronic Regulatory Focus Based on Types of Virtual Fitting Services on Fashion Brand Favorability and Revisit Intention -Focusing on the Mediating Effect of the Flow-. Journal of Basic Design & Art, 15(4), 315-323.
|
5 |
S. Y. Jung & H. N. Lee. (2019). Experiential Marketing Case Analysis of Online Shopping Mall Using VR, AR. Journal of the Korean Society Design Culture, 25(3), 393-402.
DOI
|
6 |
H. S. Yang & Y. L. Choi. (2011). The Influences of Shopping Enjoyment and Risk Reduction on Behavioral Intention in Internet Shopping Malls using a Moving Virtual Model. Fashion & Textile Research Journal, 13(3), 390-397.
DOI
|
7 |
J. H. Kim & Y. K. Kim. (2019). A Study on the Convergence Characteristics 3D Virtual Fashion Design Program. The Korean Society of Science & Art, 37(4), 53-63.
DOI
|
8 |
M. J. Lee & H. S. Sohn. (2012). A Comparative Analysis of the Different between CLO 3D Avatar Sizing and Actual Body Measurement Shapes. Journal of Fashion Business, 16(4), 137-151.
DOI
|
9 |
S. H. Cha. (2020). An Comparative Analysis on the Structure and Content Composition of Museum Websites. Journal of the Korean Society Design Culture, 26(2), 567-579.
DOI
|
10 |
S. Y. Yin. (2015). A Comparison of Fit and Appearance between Real Clothing and Virtual Clothing Depending on Types of Virtual Clothing Program, Body Shape and Fit Status. Master's thesis. Kyung Hee University, Seoul.
|
11 |
S. W. Choi. (2013). A Study on Mobile Men' Wear Shopping Mall Emotional Interface through Virtual Reality. Society of Design Convergence, (41), 99-114.
|
12 |
H. S. Yang & C. K. Park. (2012). The Effect of Technology Readiness, Fashion Innovativeness, and Participation Level Perception on Acceptance Intention of 3D Virtual Fitting Systems. Journal of the Korean Society of Clothing and Textiles, 36(3), 269-281.
DOI
|
13 |
A. C. Rim. (2020). The Effect of Virtual Fitting on Purchase in Offline Stores. Master's thesis. HANYANG University, Seoul.
|
14 |
E. M. Kang & E. J. Park. (2020). A Study on the Influence Variables of Purchasing Intentions of Apparel Products Using Virtual Fitting. Journal of the Korean Society Design Culture, 26(1), 1-13.
DOI
|
15 |
E. M. Lim, T. Honjo & K. Umeki. (2006). The validity of VRML images as a stimulus for landscape assessment. Landscape and Urban Planning, 77(1-2), 80-93.
DOI
|