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N. Park & N. Kang. (2015). Mutual Authentication Scheme in Secure Internet of Things Technology for Comfortable Lifestyle. Sensors, 16(1), 1-16.
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D. Lee & N. Park. (2017). Proposal of Technology and Policy Post-Security Management Framework for Secure IoT Environment. Journal of Korean Institute of Information Technology, 15(4), 127-138.
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N. Park & H. Bang. (2016). Mobile middleware platform for secure vessel traffic system in IoT service environment. Security and Communication Networks, 9(6), 500-512.
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N. Park & M. Kim. (2014). Implementation of load management application system using smart grid privacy policy in energy management service environment. Cluster Computing, 17(3), 653-664.
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E. Kang. (2017). Direction of the Fourth Industrial Revolution and Curriculum. Korean Association for Learner-centered Curriculum and Instuction, 18(20), 1305-1324.
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C. Nam. (2018). In the age of artificial intelligence, what is our R&D strategy. http://https://www.msit.go.kr/webzine/posts.do?postIdx=337
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M. S. Kim. (2019). Artificial Intelligence Technology in the Age of the Fourth Industrial Revolution and Future Prospects of Philosophy for Childern Education - Focusing on the Aanalysis of Change of Human Talent in this Age. The Journal of Korean Elementary Moral Education Society, 63(0), 253-285.
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N. Park, B. G. Kim & J. S. Kim. (2019). A Mechanism of Masking Identification Information Regarding Moving Objects Recorded on Visual Surveillance Systems by Differentially Implementing Access Permission. Electronics, 8(7), 735.
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D. Lee, N. Park, G. Kim & S. Jin.(2018). De-identification of metering data for smart grid personal security in intelligent CCTV-based P2P cloud computing environment. Peer-To-Peer Networking and Applications, 11(6), 1299-1308.
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D. Lee & N. Park. (2018). Electronic Identity Information Hiding Methods Using a Secret Sharing Scheme in Multimedia-centric Internet of Things Environment. Personal and Ubiquitous Computing, 22(1), 3-10.
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N. Park, H. Hu & Q. Jin. (2016). Security and Privacy Mechanisms for Sensor Middleware and Application in Internet of Things (IoT). International Distributed Sensor Networks [Online], https://doi.org/10.1155/2016/2965438
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N. Park, J. Kwak, S. Kim, D. Won & H. Kim. (2006). WIPI Mobile Platform with Secure Service for Mobile RFID Network Environment. Advanced Web and Network Technologies, and Applications, LNCS, 741-748.
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J. Ahn. (2018). A Study on Types of Learners for Educational Design. The Korean Journal of animation, 14(1), 78-92.
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E. Sung. (2019). Achievements and Challenges of 10 years Creativity Education through PISA Results of internal motivation, self efficacy, and collaborative problem-solving ability. The Journal of Creativity Education, 19(2), 93-109.
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C. S. Park. (2010). The creative character education evolved in school. The Journal of Creativity Education, 10(2), 61-72.
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S. Maeng. (2017). Creative Education Practicums with Creative Science Teaching: The Case of Creative Education Leaders. Korean Journal of Elementary Education, 28(88), 107-118.
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Y. Kim & G. R. Lim. (2017). Development of a Creative Convergence Design Education Program Model Using 3D Printing -Focused on an Creative Education Program for Elementary Students. Journal of the Korean Society of Design Culture, 23(2), 101-114.
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I. Kim & Hyeon. Y. (2019). The Effects of Software Creative Education on Creative Problem Solving Ability and Software-related Career Orientation of Elementary School Students and Analysis of Gender Difference. Journal of Korean Practical Arts Education, 25(2), 151-177.
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S. H. Park. (2014). Creativity Education and Creative Teacher: Core Concepts and Survey Results. The Journal of Educational Administration, 32(4), 193-227.
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D. Lee. & N. Park. (2017). Geocasting-based synchronization of Almanac on the maritime cloud for distributed smart surveillance. The Journal of Supercomputing, 73(3), 1103-1118.
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J. Kim, N. Park, G. Kim & S. Jin. (2019). CCTV video processing metadata security scheme using character order preserving transformation in the emerging multimedia. Electronics, 8(4), 412.
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J. Kim. & N. Park. (2019). Development of a board game-based gamification learning model for training on the principles of artificial intelligence learning in elementary courses. Journal of The Korean Assocaition of Information Education, 23(3), 229-235.
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J. Kim & N. Park. (2019). Lightweight knowledge-based authentication model for intelligent closed circuit television in mobile personal computing. Personal and Ubiquitous Computing, 1-9.
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N. Park, Y. Sung, Y. Jeong, S. B. Shin & C. Kim. (2018). The Analysis of the Appropriateness of Information Education Curriculum Standard Model for Elementary School in Korea. International Conference on Computer and Information Science, 791, 1-15.
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N. Park. (2017). The Development of Financial Engineering Expert STEAM Program based on Creative Mechanical Engineering Design. Information, 20(2B), 1147-1154.
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J. Kim & N. Park. (2019). BlockChain Technology Core Principle Education of Elementary School Student Using Gamification. Journal of The Korean Assocaition of Information Education, 23(2), 141-148.
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