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http://dx.doi.org/10.15207/JKCS.2019.10.3.135

A Study on the Cyber motion sickness of VR Content -Focused on Content Environment-  

Koo, Ja-yoon (Digital Media Design, HongIk University, International Design School for Advanced Studies)
Kim, Seung-In (Digital Media Design, HongIk University, International Design School for Advanced Studies)
Publication Information
Journal of the Korea Convergence Society / v.10, no.3, 2019 , pp. 135-140 More about this Journal
Abstract
This study is aimed at analyzing cyber motion sickness factors focus on virtual environment-based VR and real-world VR. First literature study of cyber motion sickness, 3D animations and documentaries were conducted. As a measurement tool for the degree of motion sickness, the symptom values were measured in a standardized SSQ (Simulator Sickness Questnire) questionnaire. Following the measurement, an in-depth interview was conducted based on the SSQ questionnaire. The results are as follows, First, actual environment based VR caused bigger cyber motion sickness, second, values of strong saturation of VR contents cause cyber motion sickness. This study is expected to be used as design guidelines for configuring VR early contents and to be used for cyber motion sickness research.
Keywords
Cyber Sickness; Virtual Reality; Environment; Content; User Experience;
Citations & Related Records
Times Cited By KSCI : 2  (Citation Analysis)
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