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http://dx.doi.org/10.15207/JKCS.2017.8.11.257

Specialized manpower trainning system for Technology-friendly game graphic designer  

Lee, Wan-Bok (Game Design Department, KongJu University)
Ryu, Seuc-Ho (Game Design Department, KongJu University)
Publication Information
Journal of the Korea Convergence Society / v.8, no.11, 2017 , pp. 257-262 More about this Journal
Abstract
The success or failure of the Korean game industry is a key issue for the creation of competent and talented human resources for the production of competent contents. The purpose of this study is to elucidate how to characterize and educate human - friendly game graphic designers with global competitiveness. The success of multi-disciplinary education will be maximized when cooperation with the responsible professors, the active will of the professor, the educational vision of the school, and real-time and active administration are supported In this study, based on the analysis of demand and supply of the human resources in the game industry, we found out that the game industry requires specialized manpower of technology-friendly game graphic designer who has the creativity, practical. application ability, and the international competency. In addition, we suggested ways of linking the curriculum with the local industries and related organizations such that they could be well educated as experts in related fields.
Keywords
Convergence; Technology-friendly; technology convergence curriculum; human resource development; characterization plan;
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Times Cited By KSCI : 2  (Citation Analysis)
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