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Christopher Dristig Stenstrom, "Gameplay Design for Role-Playing Battle Systems," Master of Science Thesis, Chalmers University of Technology, 2012.
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Clara Fernandez Vara, "The Tribulations of Adventure Games: Integrating Story into Simulation Through Performance," Ph.D. dissertation, Georgia Institute of Technology, 2009.
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Heo Tae-In, Jeong Hyung-won, Kim Tae-Gyu, “Proposal of popular Profitable Model of Kakaogame,” Journal of the Korea Convergence Society, Vol. 13, No. 1, pp. 455-461, 2015.
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Andre Widjaja, Stefanus Arvin, "Study of Genre: Battle Gameplay in Action and RPG Game," Thesis A Report, Massachusetts Institute of Technology, 2011.
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Mi-Ra Seo, Ae-Kyung Kim, “Fashion Styles and Characteristics of Game Characters,” Journal of digital Convergence, Vol. 13, No. 2, pp. 343-349, 2015.
DOI
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Bradford Allen Towle Jr, "Combining Role Playing Game Constructs Toward Real Time Strategy Games," Master's Thesis, University of Nevada, 2007.
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Juha-Matti Pulkkinen, "Design Values of Digital Role-Playing Games," Master's Thesis, University of Tampere, 2014.
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8 |
Philip Boonyew Tan, "Tensions in Live-Action Roleplaying Game Design," Master's Thesis, Massachusetts Institute of Technology, 2011.
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Jin-Su Joo, Seung-Hwan Oh, “The Study on Positioning of Giant Characters of Sci-Fi Movies & Games in Media Convergence Ages,” Journal of digital Convergence, Vol. 13, No. 7, pp. 349-357, 2015.
DOI
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Kieran G. Blasingim, "Hero Myths in Japanese Role-Playing Games," Master's Thesis, Bowling Green State University, 2006.
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11 |
Jennifer Ann Grouling, "Tabletop Role-Playing Games: Perspectives from Narrative, Game, and Rhetorical Theory," Master's Thesis, North Carolina State University, 2005.
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Il-Kyoung Kwon, Sang-Yong Lee, “Evaluation of AHP-Based Mobile MMORPG Game Interface Usability,” Journal of digital Convergence, Vol. 13, No. 3, pp. 255-261, 2015.
DOI
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Jens Berglind, "Choices and characters in roleplaying games," Degree Project, Uppsala University, 2014.
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Csenge V.Zalka, "Adventure in the Classroom Creating Role-Playing Games Based on Traditional Stories for the High School Curriculum," Master's Thesis, East Tennessee State University, 2012.
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15 |
Riordan Frost, "The Ethics of Role-Playing Video Games," Connecticut College Philosophy Honors Thesis, Connecticut College, 2010.
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Jong-Nam Sohn, Tae-Woo Han, “Texture mapping of 3D game graphics-characteristics of hand painted texture,” Journal of digital Convergence, Vol. 13, No. 11, pp. 331-336, 2015.
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William Saar, "Quest System for Massive Multiplayer Online Role-Playing Games," Master's Degree Project, Royal Institute of Technology, 2004.
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Myoun-Jae Lee, “A Study on Game Production Education through Recent Trend Analysis of 3D Game Engine,” Journal of the Korea Convergence Society, Vol. 4, No. 1, pp. 15-20, 2013.
DOI
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Martin Kratochvil, "The Educational Contribution of RPG Video Games: Modern Media in Modern Education," Charles University, 2014.
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Hana Marni Mohamad, "Adventurous Game for Education: Role-Playing Game Based," Multimedia Undergraduate Research Project, University of Malaya, 2009.
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21 |
Bo Sebastian Wunderlich Jensen, "The Formats' Significance for the Experience of Role Playing Games," Master's Thesis, Aalborg University, 2014.
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Xuanxin-Li, Seuc-ho Ryu, Byung-pyo Kyung, Dong-yeol Lee, Wan-bok Lee, “Proposal a case study for an interactive game content of a genre convergence with Racing and Shooting,” Journal of the Korea Convergence Society, Vol. 2, No. 1, pp. 51-56, 2011.
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