Browse > Article
http://dx.doi.org/10.9717/kmms.2020.23.3.508

Analysis of Visual Attention in Mobile Messenger Emoticons using Eye-Tracking  

Park, Min Hee (Dept. of Digital Media, Kyungsung University)
Hwang, Mi Kyung (Game Lab of Dong-Eui University)
Kwon, Mahn Woo (Dept. of Digital Media, Kyungsung University)
Publication Information
Abstract
For the success of mobile messenger emoticons, it is important to grab the attentions of users or consumers and identify the influence factors that can satisfy empathy and emotional satisfaction. In this study, first, subjective evaluation of the mobile messenger emoticons of the subjects was examined through a preliminary survey, and then Eye-tracking experiments were conducted to identify the influence factors that can attention of the subject's eyes in the emoticons. The study revealed that emoticons such as Ompangi and Onaeui yeosin highlighting their characters mainly focus on characters(face). Secondly, Gyuiyomjueui and Handprinting emoticons focused on Text. Contrary to earlier studies, such results showed that people are presumed to focus on characteristic elements such as size, form, color and location of visually exposed elements rather than primarily having a keen interest in characters.
Keywords
Mobile Messenger Emoticon; Eye-Tracking; Visual Attention;
Citations & Related Records
Times Cited By KSCI : 4  (Citation Analysis)
연도 인용수 순위
1 Y.N. Ma, H.J. Lee, K.H. Lee, and Q.X. Li, "A Study on Emoticon Expression Types and Preference according to the Emotional Depth of Sender and Relationship with Receiver," A Journal of Brand Design Associtation of Korea, Vol. 17, No. 1, pp. 223-236, 2019.   DOI
2 Emoticon to Hike the Gaze even more Fun, Atmosphere, http://news.mk.co.kr/newsRead.php?&year=2017&no=384240 (accessed June 8, 2017).
3 K.W. Kim and D.H. Park, "Emoticon by Emotions: The Development of an Emoticon Recommendation System Based on Consumer Emotions," Journal of Intelligence and Information Systems, Vol. 24, No. 1, pp. 227-252, 2018.   DOI
4 E.K. Lee, M.S. Choi, and C.Y. Kim, "Study on Laughter-arousing Factors of Character Designs of Kakaotalk Emoticons," Journal of Korea Multimedia Society, Vol. 18, No. 2, pp. 253-259, 2015.   DOI
5 B.A. Choi, "Preference Survey Following the Emoticon Character Design Expression Type-focusing on the Emoticon of Kakaotalk and Line," Journal of Cultural Product and Design, Vol. 52, pp. 135-144, 2018.   DOI
6 Katok Emoticon Workshop 2,000 Proposals Per Month, 100 Commercialization, https://www.bloter.net/archives/299816 (accessed January 17, 2018).
7 D. Slykhuis, E. Wiebe, and L. Annetta, "Eyetracking Students'attention to Power Point Photographs in a Science Education Setting," Journal of Science Education and Technology, Vol. 14, No. 5/6, pp. 509-520, 2005.   DOI
8 B.R. Song, A Study on Meaningful Association of Emotion and Sensitivity of Emoticon Design: Centering Around Emoticon Communication on Kakaotalk, Doctoral Thesis of Konkuk University of Visual Communication Design, 2019.
9 R. Solso, Cognition and the Visual Art, MA : MIT Press, Cambridge, 2000.
10 B.J. Baars and N.M. Gage, Cognition, Brain and Consciousness : An Introduction to Cognitive Neuroscience, Academic Press, Cambridge, England, 2010.
11 Y.Y. Kim, Eye Tracking Analysis for High School Students during Learning the Digital Contents on Biology : Focusing on the Visual Attention, Master's Thesis of Korea National University of Education, 2015.
12 C.W. Song, Effects on Empathic Communication according to the Implementation Types of Emotional Icons, Master's Thesis of Chosun University of Design and Creative Engineering, 2018.
13 S.H. Yin, M.H. Park, M.K. Hwang, G.Y. Nam, and M.W. Kwon, "A Study on the Visual Perception of Characters Using Eye Tracking," The Journal of the Korea Contents Association, Vol. 19, No. 6, pp. 105-113, 2019.   DOI
14 J.E. Shin and J.H. Eune, "Study on Emoticon Design Elements for Emotional Communication," Korean Society of Basic Design and Art, Vol. 18, No. 6, pp. 351-362, 2017.
15 J. Cho and M.Y. Lee, "Study on Emoticon, based on Gestalted Theory," Korean Society of Basic Design and Art, Vol. 2, No. 2, pp. 275-284, 2001.
16 A.R. Kim and J.H. Han, "A Study of the Way of Choosing a Emoticon on Mobile Instant Messenger," Human Computer Interaction 2019, Vol. 2013, No. 1, pp. 435-439, 2013.
17 T.Y. Kim, Research on Emoticon Character and Brand of Collaboration Market-focused on the Character called Friends Series, Master's Thesis of Sookmyung Women's University of Visual Multimedia Design, 2016.
18 T.J. Park, Y.E. Yang, and J.H. Kim, "Inversion Effects on Face Emoticon Processing: An ERP Study," Korean Journal of Cognitive and Biological Psychology, Vol. 30, No. 2, pp. 113-139, 2018.   DOI
19 Popular Emoticons, https://e.kakao.com/item/hot (accessed June 24, 2019).
20 I.S. Park, "A Study on Responses of Consumers to Expression Types of Character Design - Focus on the Difference between the Sexes," A Journal of Brand Design Associtation of Korea, Vol. 15, No. 4, pp. 5-14, 2017.
21 G.D. Kim and J.H. Eune, "The Preference of Icon Simplification Levels for Online Shopping Malls Depending on the User Group," Archives of Design Research, Vol. 28, No. 2, pp. 183-197, 2015.   DOI
22 Launch of 'Ompani' Emoticon, Assaulting Heart with Cute Love, https://www.insight.co.kr/news/256114 (accessed November 22, 2019).