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http://dx.doi.org/10.9717/kmms.2019.22.6.738

A Study on Practical Use of Processing Program for Interactive Technology Education: Focusing on Library Usage and Practice Examples  

Lee, Jae Min (Dept. of Industrial Design, Dong-A University)
Lee, Byung Hoon (Dept. of Culture Techno, Changwon National University)
Publication Information
Abstract
Both within the country and internationally, discussions about core technologies that will be prominent in future society have been initiated, and software education for the rapidly changing industrial framework has been essential and implemented in earnest. Also, there is an increasing interest in interactive technology and software education where people and people, people and computers, and computers and objects communicate with each other in today's day-to-day life, connected through the digital world. Therefore, it is necessary to investigate the user's field of interest and the best technical education method for teaching how to operate the production tool for implementing the interactive technology. In this study, we utilize the Processing program which is widely used as interactive technology software training and creativity tool to improve the understanding of the interactive technology related to the 4th industrial revolution. This study aims to determine and propose the best method of using a Processing library that can be applied to each major field.
Keywords
chnology; Software; Education; 4th Industrial Revolution; Processing; Library; User Analysis; Minim; Opencv;
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Times Cited By KSCI : 1  (Citation Analysis)
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