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http://dx.doi.org/10.9717/kmms.2016.19.6.1089

Car Driving Simulation Game using 3-axis Gyroscope Sensor  

Han, Kwangbae (School of Computer and Information Engineering, Sangji University)
Ko, Kwangman (School of Computer and Information Engineering, Sangji University)
Publication Information
Abstract
A simulation game represented the real world and situation as a video games, In the first time, this simulation game primarily applied to military practice areas and then it's applied areas were extended to strategy, flighting, racing, life areas. In this paper, we developed the driving simulator that operate the 3-axis sensor attached driver's handle which could forward/backward moving, control of direction, and transmit of gear in the virtual space. For more the realities of the situation and accuracy of the location and speed, we adopted the 3-axis sensing informations, Unreal engine4' and Blueprint.
Keywords
Internet of Things; 3D Sensor; Unreal Engine;
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Times Cited By KSCI : 1  (Citation Analysis)
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