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http://dx.doi.org/10.9717/kmms.2012.15.11.1384

Development of a functional game device and Contents for improving of brain activity through finger exercise  

Ahn, Eun-Young (한밭대학교 정보통신공학과)
Publication Information
Abstract
It is well known that the exercising and stimulating of fingers have an important bearing on the brain. We take note of the fact and develope a game device for improving one's health and brain ability in respect of the education and training. Especially, we develope the device focused on the balanced exercising of five finger for improving brain function. The game device is possible to used in two-ways, namely online and off-line mode. In online mode, the device is connected with other visual devices such as smart phone and smart TV and communicated with Bluetooth and it is used as a MMI(multi-modal interface) device. Whereas, in off-line mode the game device works independently and it makes possible to enjoy auditorial and tactual games without video images for promotion of brain activity and emotional cultivation. For certification of the device, we implement two games(a fishing game for off-line mode and a shooting game for online mode) for people of all age, especially good for the elderly. It is usable as a game device to offering the elderly a great help for preventing impairment of the cognitive functions.
Keywords
Multi-modal Interface; Functional Game Device; On-line mode; Off-line mode;
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Times Cited By KSCI : 1  (Citation Analysis)
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