Browse > Article

A Study on the Efficient Improvement of the Animatics for Animation Production in Education  

Hong, Il-Yang (세명대학교 시각디자인학과)
Publication Information
Abstract
Animation is breathing life into drawings through motion. Animation is formed by the afterimage phenomenon, that is, deviation of sequential pictures in every frame makes a person possibly perceive it as a live video. Consequently, animation is mostly produced using traditional frame-by-frame methods. The study of relations on timing has been a major concern of animation theory. Nevertheless, issues of timing on production outcomes and effectiveness are mostly ignored. Special focus, analysis and leadership studies on timing are addressed on animatics. Creating better timing through animatics, that is writing movies, directing, scheduling and amending storyboard in pre-production stage, eventually shorten time to animation production. This research is centered on animatics as a cutting edge educational courses. This course will introduce students to the animation production skill and instructors to in-depth teaching points. One of the concepts that we want to go for is keeping animatics apart from mere storyboard. In conjunction with the animation theory, this research conducted under the focus of production of animatics will lead to more efficient way of education on animatics.
Keywords
Animation; Animatics; Pre-Production; Timing;
Citations & Related Records
Times Cited By KSCI : 1  (Citation Analysis)
연도 인용수 순위
1 http://www.funnytoons.tv/bio
2 존하트, "스토리보드의 예술," 고려문화사, 이남진 역, pp.219, 1999.
3 Harold Whitaker and John Halas, "Timing for Animation," Focal Press, pp.16, 1981.
4 김지수, "스토리텔링을 기반으로 한 애니메이션 스토리보드 제작에 관한 연구," 한국콘텐츠학회논문지, 제6권, 제3호, pp.159, 2006.   과학기술학회마을
5 황선길, "애니메이션의 이해," 디자인하우스, pp.118-119, 1996.
6 넬슨신, and 한창완, "애니메이션 용어사전," 한울아카데미, pp.19, 2002.
7 토니C.카푸토, 헬렌 엘리스, and 짐 스테랭코, "Visual Storytelling," 이남국, 김재호, and 백준기역, 예은, pp.198, 2005.
8 넬슨신, and 한창완, "애니메이션 용어사전," 한울아카데미, pp.157, 2002.
9 한창완, "저패니메이션과 디즈니메이션의 영상전략," 한울아카데미, pp.21, 2001.
10 황선길, "애니메이션 시나리오," 범우사, pp.21, 1999.
11 http://www.brain4est.com/bfd/hyperreal.htm
12 모린 퍼니스, "움직임의 미학," 한창완, 조대현, 김영돈, and 곽선영 역, 한울아카데미, pp.18, 2001.
13 John Halas and Roger Manvell, "애니메이션의 이론과 실제," 이일범 역, 신아사, pp.31, 2000.
14 Toriumi Jinzo, "애니메이션 시나리오 작법," 조미라 and 고재운 역, 모색, pp.13, 1999.