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A Study on Aerial Perspective on Painterly Rendering  

Jang, Jae-Ni (중앙대학교 일반대학원 컴퓨터공학과)
Ryoo, Seung-Taek (한신대학교 컴퓨터공학과)
Seo, Sang-Hyun (중앙대학교 첨단영상대학원 영상공학과)
Lee, Ho-Chang (중앙대학교 일반대학원 컴퓨터공학과)
Yoon, Kyung-Hyun (중앙대학교 컴퓨터공학부)
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Abstract
In this paper, we propose an algorithm which represents the distance depiction technique of real painting that named "Aerial Perspective" in painterly rendering. It is a painting technique that depicts the attenuations of light in the atmosphere, and the scattering effect is changed by the distance, altitude and density of atmospheres. For the reflection of these natures, we use the depth information corresponding to an input image and user-defined parameters, so that user changes the effect level. We calculate the distance and altitude of every pixel with the depth information and parameters about shot information, and control the scattering effects by expression parameters. Additionally, we accentuate the occluding edges detected by the depth information to clarify the sense of distance between fore and back-ground. We apply our algorithm on various landscape scenes, and generate the distance-emphasized results compared to existing works.
Keywords
Non-Photorealistic Rendering; Painterly Rendering; Aerial Perspective;
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