Browse > Article
http://dx.doi.org/10.7230/KOSCAS.2014.34.105

A Study on the 3D Stereoscopic Disparity in Four Animation Movies  

Suh, Donghee (남서울 대학교 영상예술디자인학과)
Publication Information
Cartoon and Animation Studies / v., no., 2014 , pp. 105-128 More about this Journal
Abstract
This study was aimed to analyze the disparities of 3D stereoscopic images in four well-known American animation movies. After Avatar (2009), lots of stereoscopic movies were developed in Korean 3D production. Almost all 3D productions in Korea, however, focus on the display images or TV series animation yet. In order to make many well-made Korean stereoscopic 3D animations in future, analyzing and comparing the disparities of 3D stereoscopic images is necessary and even mandated. First, I chose 40 cuts from each four American stereoscopic 3D feature films, including Despicable me 2, Epic, Monster University, and Turbo. According to the classifications of shot angles by Vineyard (2008), secondly I analyze the 23 different angular disparities of 3D stereoscopic images and displayed in tables. Demonstrated shot angle disparities in each scene would provide numerical information to animators how to design and make the 3D stereoscopic images. Making successful stereoscopic 3D feature film will be a huge turning point in the Korean animation field in future. This study would be a first trial to seek a new method to set ahead an outlook of numerical values of 3D stereoscopic images for better visual effects.
Keywords
Zero Parallax; Disparity; 3D Stereoscopic Animation;
Citations & Related Records
Times Cited By KSCI : 3  (Citation Analysis)
연도 인용수 순위
1 조양현 외 2인, 3D 입체영화의 뎁스 콘티뉴이티와 몰입도에 관한 연구, 영화진흥위원회, 2011.
2 카와이 다카시 외 3명, 김상현 역, 3D 입체영상 표현의 기초, 성안당, 2011.
3 Vineyard, Jeremy, Setting Up Your Shots:Great Camera Moves Every Filmmaker Should Know, Michael Wiese Productions, 2008.
4 김병철, 3D 입체영화의 제작 기법 연구 : 단편영화 <내생일>을 중심으로, 한국 멀티미디어 학회, 통권 16호, (2013), p.994-1004.
5 김정현, 시각적 연출에 의한 3D 입체 애니메이션 연구, 만화 애니메이션 연구, 통권 26호, (2012), p.1-30.
6 <몬스터 대학교> (Monsters University, 2013)
7 정은경, 김창일, 백승해, 박순용, 입체영상의 시각 피로 최소화를 위한 특징기반 시차 보정, 전자공학회논문지-SP, 48권 6호, (2011), p77-87.   과학기술학회마을
8 네이버 블로그, 울림 http://blog.naver.com/namoo8826, 2013.12.5.
9 Creativecow.net, http://library.creativecow.net/gardner_brian/magazine_3d_storytelling/1, 2013.11.16.
10 <슈퍼배드2> (Despicable me 2, 2013)
11 <에픽> (Epic, 2013)
12 <터보> (Turbo, 2013)
13 제레미 바인야드, 박종호 역, 샷의 기법, 비즈앤비즈, 2010.