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http://dx.doi.org/10.7746/jkros.2017.12.3.306

New Media Content Platform using 6 - DOF Industrial Robot and 3D Game Engine  

Park, Beomyeong (Graduate School of Convergence Science and Technology, Seoul National University)
Lee, Jimin (Graduate School of Convergence Science and Technology, Seoul National University)
Park, Kyungsik (Wonik-Robotics Cooperation)
Lee, Sangyup (Wonik-Robotics Cooperation)
Lee, Eunkyu (Sangwha Cooperation)
Park, Jaeheung (Graduate School of Convergence Science and Technology, Seoul National University, Advanced Institutes of Convergence Technology)
Publication Information
The Journal of Korea Robotics Society / v.12, no.3, 2017 , pp. 306-312 More about this Journal
Abstract
Recently, development of robot technology has been actively investigated that industrial robots are used in various other fields. However, the interface of the industrial robot is limited to the planned and manipulated path according to the target point and reaching time of the robot arm. Thus, it is not easy to create or change the various paths of the robot arm in other applications, and it is not easy to control the robot so that the robot arm passes the specific point precisely at the desired time during the course of the path. In order to overcome these limitations, this paper proposes a new-media content management platform that can manipulate 6 DOF industrial robot arm using 3D game engine. In this platform, the user can directly generate the motion of the robot arm in the UI based on the 3D game engine, and can drive the robot in real time with the generated motion. The proposed platform was verified using 3D game engine Unity3D and KUKA KR-120 robot.
Keywords
6-dof Manipulator; 3D Game Engine; Robot Simulator;
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