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http://dx.doi.org/10.15701/kcgs.2020.26.3.133

Technology to create a 360-degree panorama of a square room using a single projector and a hemispherical mirror  

Lee, Jung-jik (Sogang University Graduate School of Media)
Park, Yoen-yong (Sogang University Graduate School of Media)
Lee, Yun-sang (Game & Continuing Education Center of Sogang University)
Lee, Jun-yuep (Game & Continuing Education Center of Sogang University)
Jung, Eun-yeong (Sogang University Chemical and Biomolecular Engineering)
Yu, Rim (Art&Technology, Graduate School)
Kang, Myongjin (Art&Technology, Graduate School)
Jung, Moon-ryul (Sogang University School of Media, Art, and Science)
Abstract
In this research, we describe the method of implementing a 360-degree panorama using one projector, in terms of hardware and in the production of projected pre-distortion images. We propose a method of installing a projector and a reflector on the central ceiling of the space to minimize the shadows generated based on the position of the spectators. We used a virtual camera and virtual space where the projector and hemisphere positions were set to the same as in the exhibition space in Unity. After the image projected on the screen was mapped on the wall of the virtual space, the pre-distortion image was created by the method of capturing from the virtual camera using the ray tracing technique. When the produced pre-distortion image is hemispherical reflected and projected by the projector installed at the same position as the virtual camera, the image is reflected and projected 360 degrees on the panoramic screen.
Keywords
Virtual reality; panorama; projection mapping; projector; reflector; pre-distortion image;
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