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http://dx.doi.org/10.15701/kcgs.2019.25.3.75

Simultaneous Simplification of Multiple Triangle Meshes for Blend Shape  

Park, Jung-Ho (Dept. of Multimedia Engineering, Dongguk University)
Kim, Jongyong (Dept. of Multimedia, Dongguk University)
Song, Jonghun (Dept. of Multimedia, Dongguk University)
Park, Sanghun (Dept. of Multimedia, Dongguk University)
Yoon, Seung-Hyun (Dept. of Multimedia Engineering, Dongguk University)
Abstract
In this paper we present a new technique for simultaneously simplifying N triangule meshes with the same number of vertices and the same connectivities. Applying the existing simplification technique to each of the N triangule mesh creates a simplified mesh with the same number of vertices but different connectivities. These limits make it difficult to construct a simplified blend-shape model in a high-resolution blend-shape model. The technique presented in this paper takes into account the N meshes simultaneously and performs simplification by selecting an edge with minimal removal cost. Thus, the N simplified meshes generated as a result of the simplification retain the same number of vertices and the same connectivities. The efficiency and effectiveness of the proposed technique is demonstrated by applying simultaneous simplification technique to multiple triangle meshes.
Keywords
Mesh Simplification; Blend Shape; Facial Animation;
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