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http://dx.doi.org/10.15701/kcgs.2017.23.3.123

Cache simulation for measuring cache performance suitable for sound rendering  

Joo, Yejong (Department of Computer Engineering, Sejong University)
Hong, Dukki (Department of Computer Engineering, Sejong University)
Chung, Woonam (Department of Computer Engineering, Sejong University)
Park, Woo-Chan (Department of Computer Engineering, Sejong University)
Abstract
Cache performance is an important factor in hardware system. We proceed with a cache simulation to analyze the cache performance suitable for sound rendering. In addition, we introduce hardware models based on ray tracing used in geometric method and studies to improve cache performance. Cache simulation is performed on various conditions for cache size, way and block. Various simulations can be found to influence the cache hit rate. We compare cache simulation results with actual hardware performance to analyze cache performance suitable for sound rendering.
Keywords
sound rendering; virtual reality; ray tracing; FPGA; cache;
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