1 |
H.-Y. Lee, J.-M. Hong, and C.-H. Kim, "Simulation of swirling bubbly water using bubble particles," The Visual Computer, vol. 25, no. 5-7, pp. 707-712, 2009.
DOI
|
2 |
J. P. Morris, "Simulating surface tension with smoothed particle hydrodynamics," International journal for numerical methods in fluids, vol. 33, no. 3, pp. 333-353, 2000.
DOI
|
3 |
M. Macklin and M. Muller, "Position based fluids," ACM Transactions on Graphics, vol. 32, no. 4, pp. 104:1-104:12, 2013.
|
4 |
R. A. Gingold and J. J. Monaghan, "Smoothed particle hydrodynamics: theory and application to non-spherical stars," Monthly notices of the royal astronomical society, vol. 181, no. 3, pp. 375-389, 1977.
DOI
|
5 |
T. Yang, J. Chang, B. Ren, M. C. Lin, J. J. Zhang, and S.-M. Hu, "Fast multiple-fluid simulation using helmholtz free energy," ACM Transactions on Graphics, vol. 34, no. 6, p. 201, 2015.
|
6 |
J. J. Monaghan, "Simulating free surface flows with sph," Journal of computational physics, vol. 110, no. 2, pp. 399-406, 1994.
DOI
|
7 |
M. Desbrun and M.-P. Gascuel, Smoothed particles: A new paradigm for animating highly deformable bodies. Springer, 1996.
|
8 |
M. Muller, D. Charypar, and M. Gross, "Particle-based fluid simulation for interactive applications," in ACM SIGGRAPH/Eurographics Symposium on Computer animation, 2003, pp. 154-159.
|
9 |
F. Ott and E. Schnetter, "A modified sph approach for fluids with large density differences," arXiv preprint physics/0303112, 2003.
|
10 |
A. M. Tartakovsky and P. Meakin, "A smoothed particle hydrodynamics model for miscible flow in three-dimensional fractures and the two-dimensional rayleigh-taylor instability," Journal of Computational Physics, vol. 207, no. 2, pp. 610-624, 2005.
DOI
|
11 |
X. Y. Hu and N. A. Adams, "A multi-phase sph method for macroscopic and mesoscopic flows," Journal of Computational Physics, vol. 213, no. 2, pp. 844-861, 2006.
DOI
|
12 |
M. Muller, B. Solenthaler, R. Keiser, and M. Gross, "Particle-based fluid-fluid interaction," in ACM SIGGRAPH/Eurographics symposium on Computer animation, 2005, pp. 237-244.
|
13 |
H. Schechter and R. Bridson, "Ghost sph for animating water," ACM Transactions on Graphics, vol. 31, no. 4, p. 61, 2012.
|
14 |
X. He, H. Wang, F. Zhang, H. Wang, G. Wang, and K. Zhou, "Robust simulation of sparsely sampled thin features in sphbased free surface flows," ACM Transactions on Graphics, vol. 34, no. 1, p. 7, 2014.
|