Browse > Article

컴퓨터 그래픽스 연구 현황: 2부 융합하는 응용 기술  

Go, Hyeong-Seok (서울대학교)
Kim, Jeong-Hyeon (고려대학교)
U, Un-Taek (한국과학기술원)
Yun, Gyeong-Hyeon (중앙대학교)
Lee, In-Gwon (연세대학교)
Lee, Je-Hui (서울대학교)
Keywords
디지털 클로딩;비사실적 렌더링;음향;가상현실;증강현실;
Citations & Related Records
연도 인용수 순위
  • Reference
1 D. Baraff and A. Witkin. "Large steps in cloth simulation," in Proceedings of SIGGRAPH 98, pp. 43-54, 1998.
2 S. Provot. "Deformation constraints in a mass-spring model to describe rigid cloth behavior," in Graphics Interface, pp. 147-154, 1995.
3 M. Desbrun, P. Schroder, and A. Barr. "Interactive animation of structured deformable objects" in Proceedings of Graphics Interface 99, pp. 1-8, 1999.
4 K. J. Choi and H. S. Ko. "Stable but responsive cloth," ACM Transactions on Graphics, vol. 21, no. 3, pp. 604-611, 2002.
5 R. Bridson, S. Marino, and R. Fedkiw. "Simulation of Clothing with folds and wrinkles," in Proceedings of ACM SIGGRAPH/Eurographics symposium on Computer animation, pp. 28-36, 2003.
6 E. Grinspun, A. N. Hirani, M. Desbrun, and P. Schroder. "Discrete shells", in Proceedings of ACM SIGGRAPH/Eurographics symposium on Computer animation, pp. 62-67, 2003.
7 X. Provot. "Collision and self-collision handling in cloth model dedicated to design garment," Graphics Interface, vol. 97, pp. 177-189, 1997.
8 R. Bridson, R. Fedkiw, and J. Anderson. "Robust treatment of collisions, contact and friction for cloth animation," ACM Transactions on Graphics, vol. 21, no. 3, pp. 594-603, 2002.
9 D. Baraff, A. Witkin, and M. Kass. "Untangling Cloth," ACM Transactions on Graphics, vol. 22, no. 3, pp. 862-870, 2003.   DOI
10 N. K. Govindaraju, N. Jain, I. Kabul, R. Tamstorf, R. Gayle, M. Lin, and D. Manocha. "Interactive Collision Detection between Deformable Models using Chromatic Decomposition," ACM Transactions on Graphics, vol. 24, no. 3, pp. 991-999, 2005.   DOI
11 P. Volino, and N. Magnenat-Thalmann. "Resolving Surface Collisions through Intersection Contour Minimization," ACM Transactions on Graphics, vol. 25, no. 3, pp. 1154-1159, 2006.
12 T. J. Kang, and S. M. Kim. "Development of Three-dimensional Apparel CAD System; Part2: Prediction of Garment Drape Shape," in International Journal of Clothing Science and Technology, vol. 12, no. 1, pp. 39-49, 2000.   DOI
13 M. -h. Tang, J. -l. Ma, C. Zhang, and Z. -f. Zhang. "Virtual Sewing Based on Draping Konwledge," in Journal-Dong Hua University-English Edition-, vol. 24, no. 4, pp. 556-559, 2007.
14 Y. Kim, J. Yu, X. Yu, and S. Lee. "Line-art illustration of dynamic and specular surfaces," ACM Transactions on Graphics, vol. 27, no. 5, pp. 1-10, 2007.
15 S. Breslav, K. Szerszen, L. Markosian, P. Barla, and J. Thollot. "Dynamic 2D patterns for shading 3D scenes," ACM Transactions on Graphics, vol. 26, no. 3, pp. 20, 2007.
16 M. Kass and D. Pesare. "Coherent noise for non-photorealistic rendering," ACM Transactions on Graphics, vol. 30, no. 4, pp. 30, 2011.
17 N. Murray, S. Skaff, L. Marchesotti, and F. Peronnin. "Towards automatic concept transfer," in Proceedings of the ACM SIGGRAPH/Eurographics Symposium on Non-Photorealistic Animation and Rendering, pp. 167-176, 2011.
18 A. Bousseau, F. Neyret, J. Thollot, and D. Salesin. "Video Watercolorization using Bidirectional Texture Advection," ACM Transactions on Graphics, vol. 26, no. 3, pp. 104, 2007.   DOI
19 H. Lee, S. Seo, S. Ryoo, and K. Yoon. "Directinoal texture transfer," in Proceeding NPAR '10 Proceedings of the 8th International Symposium on Non-Photorealistic Animation and Rendering, pp. 43-48, 2010.
20 T. Pouli and E. Reinhard. "Progressive Color Transfer for Images of Arbitrary Dynamic Range," Computer & Graphics, vol. 35, no. 1, pp. 67-80, 2011.   DOI
21 X. Xu, L. Zhang, and T. Wong. "Structure-based ASCII art," ACM Transactions on Graphics, vol. 29, no. 4, pp. 1, 2010.
22 Y. Qu, W. Pang, T. Wong, and P. Heng. "Richness-preserving manga screening," ACM Transactions on Graphics, vol. 27, no. 5, pp. 155, 2008.
23 X. Mi, D. DeCarlo, and M. Stone. "Abstraction of 2D shapes in terms of part," in Proceedings of the 7th International Symposium on Non-Photorealistic Animation and Rednering, pp. 15-24, 2009.
24 R. Mehra, Q. Zhou, J. Long, A. Sheffer, A. Gooch, and N. J. Mitra. "Abstraction of man-made shapes," ACM Transactions on Graphics, vol. 28, no. 5, pp. 137:1-137:10, 2009.
25 H. Winnemoller, S. C. Olsen, and B. Gooch. "Real-time video abstraction," ACM Transactions on Graphics, vol. 25, no. 3, pp. 1221-1226, 2006.   DOI
26 H. Kang, S. Lee and C. K. Chui. "Flow-Based Image Abstraction," IEEE Transactions on Visualization and Computer Graphics, vol. 15, no. 1, pp. 62-76, 2009.   DOI
27 J. E. Kyprianidis, H. Kang, and J. Dollner. "Image and Video Abstraction by Anisotropic Kuwahara Filtering," Computer Graphics Forum, vol. 28, no. 7, pp. 1955-1963, 2009.   DOI
28 J. E. Kyprianidis. "Image and Video Abstraction by Multi-scale Anisotropic Kuwahara Filtering," in Proceedings of the ACM SIGGRAPH/Eutographics Symposium on Non-Photorealistic Animation and Rendering, pp. 55-64, 2011.
29 J. E. Kyprianidis and H. Kang. "Image and Video Abstraction by Coherence-Enhancing Filtering," Computer Graphics Forum, vol. 30, no. 2, pp. 593-602, 2011.   DOI
30 H. Kang and S. Lee. "Shape-simpligying Image Abstraction," Computer Graphics Forum, vol. 27, no. 7, pp. 1773-1780, 2008.   DOI
31 T. Judd, F. Durand, and E. Adelson. "Apparent ridges for line drawing," ACM Transactions on Graphics, vol. 26, no. 3, 2007.
32 E. Kalogerakis, D. Nowrouzezahrai, P. Simari, J. Mccrae, A. Hertzmann, and K. Singh. "Data-driven curvature for real-time line drawing of dynamic scenes," ACM Transactions on Graphics, vol. 28, no. 1, pp. 1-24, 2009.
33 Y. Lee, L. Markosian, S. Lee, and J. F. Hughes. "Line drawings via abstracted shading," ACM Transactions on Graphics, vol. 26, no. 3, 2007.
34 F. Cole, A. Golovinskiy, A. Limpaecher, H. S. Barros, A. Finkelstein, T. Funkhouser, and S. Rusinkiewicz. "Where Do People Draw Lines?," ACM Transactions on Graphics, vol. 27, no. 3, 2008.
35 H. Kang, S. Lee, and C. K. Chui. "Coherent line drawing," in Proceedings of the 5th international symposium on Non-photorealistic animation and rendering, pp. 43-50, 2007.
36 H. Fu, S. Zhjou, L. Liu, and N. Mitra. "Animated Construction of Line Drawings," ACM Transactions on Graphics, vol. 30, no. 6, 2011.
37 N. J. Mitra, H. Chu, T. Lee, L. Wolf, H. Yeshurun, and D. Cohen-Or. "Emerging images," ACM Transactions on Graphics, vol. 28, no. 5, pp. 163:1-163:8, 2009.
38 H. Chu, W. Hsu, N. J. Mitra, D. Cohen-Or, T. Wong, and T. Lee, "Camouflage images," ACM Transactions on Graphics, vol. 29, no. 4, pp. 51:1-51:8, 2010.
39 S. Rusinkiewicz, M. Burns, and D. DeCarlo. "Exaggerated Shading for Depicting Shape and Detail," ACM Transactions on Graphics, vol. 25, no. 3, pp. 1199-1205, 2006.   DOI
40 T. Luft, C. Colditz, and O. Deussen, "Image Enhancement by Unsharp Masking the Depth Buffer," ACM Transactions on Graphics, vol. 25, no. 3, pp. 1206-1213, 2006.   DOI
41 F. Cole, K. Sanik, D. DeCarlo, A. Finkelstein, T. Funkhouser, S. Rusinkiewicz, and M. Singh, "How well do line drawings depict shape?," ACM Transactions on Graphics, vol. 28, no. 3, pp. 28:1-28:9, 2009.
42 T. Ritschel, K. Smith, M. Ihrke, T. Grosch, K. Myszkowski, and H. Seidel, "3D unsharp masking for scene coherent enhancement," ACM Transactions on Graphics, vol. 27, no. 3, pp. 1, 2008.
43 T. Isenberg, P. Neumann, S. Carpendale, M. Sousa, and J. Jorge, "Non-Photorealistic Rendering in Context: An Observational Study," in Proceedings of the 4th international symposium on Non-photorealistic animation and rendering, pp. 115-126, 2006.
44 R. Maciejewski, T. Isenberg, W. Andrews, D. Ebert, M. Sousa, and W. Chen, "Measuring Stipple Aesthetics in Hand-Drawn and Computer-Generated Images," IEEE Computer Graphics and Application, vol. 28, no. 2, pp. 62-74, 2008.   DOI
45 K. van den Doel, P. G. Kry, and D. K. Pai, "FoleyAutomatic: physically-based sound effects for interactive simulation and animation," in ACM SIGGRAPH 2001, Computer Graphics Proceedings, pp. 537-544, 2001.
46 J. F. O'Brien, C. Shen, and C. M. Garchalian, "Synthesizing sounds from rigid-body simulation," in Proceedings of the 2002 ACM SIGGRAPH/Eurographics symposium on Computer animation, pp. 175-181, 2002.
47 N. Bonneel, G. Drettakis, N. Tsingos, I. Viaud-Delmon, and D. James, "Fast Modal Sounds with scalable frequency-domain synthesis," ACM Transactions on Graphics, vol. 27, no. 3, pp. 24:1-24:9, 2008.
48 J. F. O'Brien, P. R. Cook, and G. Essl, "Synthesizing sounds from phsically based motion," in Proceedings of the 28th annual conference on Computer graphics and interactive techniques, pp. 529-536, 2001.
49 J. N. Chadwick, S. S. An, and D. L. James, "Harmonic shells: a practical nonlinear sound model for near-rigid thin shells," ACM Transactions on Graphics, vol. 28, no. 5, pp. 119:1-119:10, 2009.
50 C. Zheng, and D. L. James, "Rigid-body fracture sound with precomputed soundbanks," ACM Transactions on Graphics, vol. 29, no. 4, pp. 69:1-69:13, 2010.
51 C. Zheng, and D. L. James, "Toward high-quality modal contact sound," ACM Transactions on Graphics, vol. 30, no. 4, pp. 38:1-38:12, 2011.
52 C. Zheng, and D. L. James, "Harmonic Fluids," ACM Transactions on Graphics, vol. 28, no. 3, pp. 37:1-37:12, 2009.
53 Y. Dobashi, T. Yamanoto, and T. Nishita, "Real-time rendering of aerodynamic sound using sound textures based on computational fluid dynamics," ACM Transactions on Graphics, vol. 22, no. 3, pp. 732-740, 2003.   DOI
54 Y. Dobashi, T. Yamanoto, and T. Nishita, "Synthesizing sound from turbulent fields using sound textures for interactive fluid simulation," Computer Graphic Forum, vol. 23, no. 3, pp. 539-545, 2004.   DOI
55 J. N. Chadwick, and D. L. James, "Animating fire with sound," ACM Transactions on Graphics, vol. 30, no. 4, pp. 84:1-84:8, 2011.
56 W. Moss, H. Yeh, J. -M. Hong, M. Lin, and D. Manocha, "Sounding liquids: automatic sound synthesis from fluid simulation," ACM Transactions on Graphics, vol. 29, no. 3, pp. 21:1-21:13, 2010.
57 T. A. Funkhouser, P. Min, and I. Carlbom, "Real-time acoustic modeling for distributed virtual environments," in Proceedings of the 26th annual conference on Computer graphics and interactive techniques, pp. 365-374, 1999.
58 N. Tsingos, T. A. Gunkhouser, A. Ngan, and I. Carlbom, "Modeling acoustics in virtual environments using the uniform theory of diffraction," in Proceedings of the 28th annual conference on Computer graphics and interactive techniques, pp. 545-552, 2001.
59 A. Chadak, C. Lauterbach, M. Taylor, Z. Ren, and D. Manocha, "Ad-frustum: adaptive frustum tracing for interactive sound propagation," IEEE Transactions on Visualization and Computer Graphics, vol. 14, no. 6, pp. 1707-1722, 2008.   DOI
60 N. Rachuvanshi, J. Snyder, R. Mehra, M. Lin, and N. Govindaraju, "Precomputed wave simulation for real-time sound propagation of dynamic sources in complex scenes," ACM Transactions on Graphics, vol. 29, no. 4, pp. 68:1-68:11, 2010.
61 N. Tsingos, E. Gallo, and G. Drettakis, " Perceptual audio rendering of complex virtual envireonments," ACM Transactions on Graphics, vol. 23, no. 3, pp. 249-258, 2004.   DOI
62 T. Moeck, N. Bonneel, B. Tsingos, G. Drettakis, I. Viaud-Delmon, and D. Alloza, "Progressive perceptual audio rendering of complex scenes," in Proc. I3D 2007, 189-196.
63 S. Curinga, F. Lavagetto, and F. Vignoli, "Lip movements synthesis using time delay neural networks," in Proc. EUSIPCO, 1996.
64 Grelaud, D., Bonneel N., Wimmer M., Asselot M., Drettakis D. Efficient and practical audio-visual rendering for games using crossmodal perception. in Proceedings of the 2007 symposium on Interactive 3D graphics and games, 189-196, 2007.
65 D. L. James, J. Barbic, D. K. Pai, "Precomputed acousic transfer: output-sensitive, accurate sound generation for geometrically complex vibration sources," ACM Transactions on Graphics, vol. 25, no. 3, pp. 987-995, 2006.   DOI
66 J. P. Lewis, "Automated lip-sync: background and techniques," Journal of Visualization and Computer Animation, vol. 2, pp. 118-122, 1991.   DOI
67 S. Kshirsagar, and N. Magnenat-Thalmann, "Lip synchronization using linear predictive analysis," in Proc. IEEE international conference on multimedia and expo 2000, vol. 1, pp. 1077-1080, 2000.
68 Z. Deng, and U. Neumann, "Expressive speech animation synthesis with phoneme-Level controls," Computer Graphics Forum, vol. 27, no. 8, pp. 2096-2113, 2008.   DOI
69 P. C. DiLorenzo, V. B. Zordan, and B. L. Sanders, "Laughing out loud: control for modeling anatomically inspired laughter using audio," ACM Transactions on Graphics, vol. 27, no. 5, pp. 125:1-125:8, 2008.
70 T. H. Kim, S. I. Park, and S. Y. Shin, "Rhythmic-motion synthesis based on motion-beat analysis," ACM Transactions on Graphics, vol. 22, no. 3, pp. 392-401, 2003.   DOI
71 G. Alankus, A. A. Bavazit, and O. B. Bavazit, "Automated motion synthesis for dancing characters: motion capture and retrieval," Computer Animation Virtual Worlds, vol, 16. no.3-4, pp. 259-271, 2005.   DOI
72 T. Shiratori, A. Nakazawa, and K. Ikeuchi, "Dancing-to-music character animation," Computer Graphics Forum, vol. 25, no. 3, pp. 449-458, 2006.   DOI
73 D. Sauder, and Y. -H. Yang, "Music-driven character animation," ACM Transactions on Multimedia Computing, Communications and Applications, vol. 5, no. 4, pp. 27:1-27:16, 2009.
74 G. Bruder, F. Steinicke, and K. Hinrichs, "Arch-Explore: A Natural User Interface for Immersive Architectural Walkthroughs," in Proceedings of the 2009 IEEE Symposium on 3D User Interfaces, pp. 75-82, 2009.
75 H. -C. Lee, I. -K. Lee, "Automatic synchronization of background music and motion in computer animation," Computer Graphics Forum, vol. 24, no. 3, pp. 353-362, 2005.   DOI
76 M. Moehring, and B. Froelich, "Effecitive Manipulation of Virtual Objects Within Arm's Reach," 2011 IEEE Virtual Reality Conference, pp. 131-138, 2011.
77 G. Hackenbergm R. McCall, and W. Broll, "Lightweight Palm and Finger Tracking for Real-Time 3D Gesture Control," 2011 IEEE Virtual Reality Conference, pp. 19-26, 2011.
78 C. Neth, J. Souman, D. Engel, U. Kloos, H. Blutoff, and B. Mohler, "Velocity-Dependent Dynamic Curvature Gain for Redirected Walking," 2011 IEEE Virtual Reality Conference, pp. 151-158, 2011.
79 E. Suma, S. Clark, S. Finkelstein, Z. Wartell, D. Krun, and M. Bolas, "Leveraging Change Blindness for Redirection in Virtual Environments," 2011 IEEE Virtual Reality Conference, pp. 159-166, 2011.
80 E. Suma, D. Krum, and M. Bolas, "Redirection on Mixed Reality Walking Surfaces," IEEE VR Workshop on Perceptual Illusions in Virtual Environments, pp. 33-35, 2011.
81 E. Suma, D. Krum, S. Finkelstein, and M. Bolas, "Effects of Redirection on Spatial Orientation in Real and Virtual Environements," in Proceedings of the 2011 IEEE Symposium on 3D Interfaces, pp. 35-38, 2011.
82 B. Jang, H. Yang, G. J. Kim, "Whole body interaction using the grounded bar interface," in Proceedings of the 2011 international conference on Virtual and mixed reality: new trends - Volume Part I, pp. 243-249, 2011.
83 M. Marchal, J. Pettre, A. Lecuyer, "Joyman: a Human-Scale Joystick for Navigating in Virtual Worlds," in Proceedings of the 2011 IEEE Symposium on 3D User Interfaces, pp. 19-26, 2011.
84 T. Nakamoto and K. Murakami, "Selection Method of Odor Components for Olfactory Display Using Mass Spectrum Database," 2009 IEEE Virtual Reality Conference, pp. 159-162, 2009.
85 A. Nambu, T. Narumi, K. Nishimura, T. Tanikawa, and M. Hirose, "Visual-Olfactory Display Using Olfactory Sensory Map," 2010 IEEE Virtual Reality Conference, pp. 39-42, 2010.
86 G. V. Bekesy, "Funneling in the Nervous System and Its Role in Loudness and Sensation Intensity on the Skin," Journal of the Acoustical Society of America, vol. 30, no. 5, pp. 399-412, 1958.   DOI
87 H. Matsukura, T. Nihei and H. Ishida, "Multi-sensorial Field Display: Presenting Spatial Distribution of Airflow and Odor," 2011 IEEE Virtual Reality Conference, pp. 119-122, 2011.
88 D. Alles, "Information transmission by phantom sensations," IEEE Transactions On Man Machine Systems, vol. 11, no. 1, pp. 85-91, 1970.   DOI
89 Y. Mizukami and H. Sawada, "Tactile Information Transmission by Apparent Movement Phenomenon using Shape-memory Alloy Device," International Journal on Disability and Human Development, vol. 5, no. 3, pp. 277-284, 2006.
90 F. Geldard, and C. Sherrick, "The Cutaneous Rabbit: A Perceptual Illusion," Science, vol. 178, no. 4057, pp. 178-179, 1978.
91 M. Miyazaki, M. Hirashima, and D. Nozaki, "The "Cutaneous Rabbit," Hopping out of the Body," The Journal of Neuroscience, vol. 30, no. 5, pp. 1856-1860, 2010.   DOI
92 Y. Yuan, A. Steed, "Is the Rubber Hand Illusion Induced by Immersive Virtual Realty?," 2010 IEEE Virtual Reality Conference, pp. 95-102, 2010.
93 G. Bruder, F. Steinicke, P. Wieland, "Self-Motion Illusion in Immersive Virtual Reality Environments", 2011 IEEE Virtual Reality Conference, pp. 39-46, 2011.
94 B. Riecke, D. Feuereissen, J. Rieser, "Auditory self-motion illusions ("circular vection") can be facilitated by vibrations and the potertial for actual motion," in Proceedings of the 5th symposium on Applied perception in graphics and visualization, pp. 147-154, 2008.
95 J. Lee, Y. Kim, G. J. Kim, "Funneling and Saltation Effects for Tactile Interaction with Virtual Objects," Submitted to SIGCHI, 2012.
96 M. Weiser, "The Computer for the twenty-first century," Scientific America, vol. 265, no. 3, oo. 94-104, 1991.
97 R. Azuma, "A survey of augmented reality," in Presence: Teleoperators and Virtual Environments, vol. 6, no. 4, pp. 355-385, 1997.
98 H. Zhuge, "Cyber Physical Sociery," 2010 6th International Conference on Semantics Knowledge and Grid, pp. 1-8, 2010.
99 T. Hollerer, J. Wither and S. Diverdi. "Anywhere Augmentation: Towards mobile augmented reality in unprepared environments," in Location Based Services and TeleCartography, Series: Lecture Notes in Geoinformation and Cartography, pp. 393-416, 2007.
100 J. A. Paradiso, and J. A. Landay, "Guest Editors' Introduction: Cross-Reality Environments," IEEE Pervasive Computing, vol. 8, no. 3, pp. 14-15, 2009.
101 D. Schmalstieg, T. Langlotz, and M. Bilinghurst, "Augmented Reality 2.0," Virtual Realities, pp.13-37, 2011.
102 Y. Suh, K. Kim, J. Han, and W. Woo, "Virtual Reality in Ubiquitous Computing Environment," International Symposiumon Ubiquitous Virtual Reality, vol. 260, pp. 1-2, 2007.
103 Y. Lee, S. Oh, and C. Shin, "Ubiquitous Virtual Reality and Its Key Dimension," International Workshop on Ubiquitous Virtual Reality, vol. 9, pp. 5-8, 2009.
104 Y. Lee, S. Oh, Y. Suh, S. Jang, and W. Woo, "Enhanced Framework for a Personalized User Interface based on a Unified Context-aware Application Model for Virtual Environments," IEICE Transactions on Information and Systems, vol. E90-D, no. 6, pp. 994-997, 2007.   DOI
105 Y. Oh, J. Han, and W. Woo, "A Context Management Architecture for Large-scale Smart Environments," IEEE Communications Magazine, vol. 48, no. 3, pp. 118-126, 2010.
106 K. Kim, S. Oh, J. Han, and W. Woo, "u-Contents: Describing Contents in an Emerging Ubiquitous Virtual Reality," International Workshop on Ubiquitous Virtual Reality, pp. 9-12, 2009.
107 H. Kim, G. Reitmayr, and W. Woo, "Interactive Annotation on Mobile Phones for Real and Virtual Space Registration," IEEE International Symposium on Mixed and Augmented Reality, 2011.
108 J. Wither, S. DiVerd, and T. Hollerer, "Using aerial photographs for improved mobile AR annotation," in Proceedings of the 5th IEEE and ACM International Symposium on Mixed and Augmented Reality, pp. 159-162, 2006.
109 G. Reitmayr, E. Eade, T. Drummond, "Semi-automatic Annotations in Unknown Environments," in Proceedings of the 2007 6th IEEE and ACM International Symposium on Mixed and Augmented Reality, pp. 1-4, 2007.
110 Sprxmobile, Augmented Reality Browser: Layar, http://www.layar,com/
111 Mobility, Wikitude, http://www.wikitude.org/
112 Metaio, Junaio, http://www.junaio.com/
113 T. Langlotz, D. Wagner, A. Mulloni, and D. Schmalstieg, "Online Creation of Panoramic Augmented Reality Annotations on Mobile Phones," IEEE Pervasive Computing, vol. 99, no. PrePrints, 2010.
114 W. Lee, Y. Park, B. Lepetit, and W. Woo, "Point-and Shoot for Ubiquitous Tagging on Mobile Phones," 2010 9th IEEE International Symposium on Mixed and Augmented Reality, pp. 57-64, 2010.
115 J. Lifton, "Dual Reality: An Emerging Medium," Ph.D. Dissertation, M.I.T., Dept. of Media Arts and Sciences, 2007.
116 W. Roush, Second Earth, Technology Review, 2007.
117 D. Anguelov, C. Dulong, D. Filip, C. Frueh, S. Lafon, R. Lyon, A. Ogale, L. Vincent, and J. Weaver, "Google Street View: Capturing the World at Street Level," Computer, vol. 43, no. 6, pp. 32-38, 2010.   DOI
118 H. Yoon, and W. Woo, "Design and Implementation of a Universal Appliance Controller Based on Selective Interaction Modes," IEEE Transactions on Consumer Electronics, vol. 54, No. 4, pp. 1722-1729, 2008.   DOI
119 J. Lepinski, E. Akaoka, and R. Vertegaal., "Context menus for the real world: the stick-anywhere computer," in proceedings of the 27th international conference extended abstracts on human factors in computing systems, pp. 3499-3500, 2009.
120 H. Lee, M. Bilinghurst, and W. Woo, "Two-handed tangible interaction techniques for composing augmented blocks," Virtual Reality, vol. 15, No. 2-3, pp. 133-146, 2010.