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A Case Study of "Engineering Design" Education with Emphasize on Hands-on Experience  

Kim, Hong-Chan (design CONNEXION)
Kim, Ji-Hoon (Dept. of Industrial Design, KAIST)
Kim, Kwan-Ju (Hongik Univ.)
Kim, Jung-Soo (Hongik Univ.)
Publication Information
Journal of Engineering Education Research / v.10, no.2, 2007 , pp. 44-61 More about this Journal
Abstract
The present investigation is concerned chiefly with new curriculum development at the Department of Mechanical System & Design Engineering at Hongik University with the aim of enhancing creativity, team working and communication capability which modern engineering education is emphasizing on. 'Mechanical System & Design Engineering' department equipped with new curriculum emphasizing engineering design is new name for mechanical engineering department in Hongik University. To meet radically changing environment and demands of industries toward engineering education, the department has shifted its focus from analog-based and machine-centered hard approach to digital-based and human-centered soft approach. Three new programs of Introduction to Mechanical System & Design Engineering, Creative Engineering Design and Product Design emphasize hands-on experiences through project-based team working. Sketch model and prototype making process is strongly emphasized and cardboard, poly styrene foam and foam core plate are provided as working material instead of traditional hard engineering material such as metals material because these three programs focus more on creative idea generation and dynamic communication among team members rather than the end results. With generative, visual and concrete experiences that can compensate existing engineering classes with traditional focus on analytic, mathematical and reasoning, hands-on experiences can play a significant role for engineering students to develop creative thinking and engineering sense needed to face ill-defined real-world design problems they are expected to encounter upon graduation.
Keywords
Design Engineering; Creative Thinking; Team-Project based Learning; Hands-on experience;
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