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Mi-Yeon Kim, Ching-Chan Lee, Ki-Ho Han, Pong-Kie Yoon, Sung-Kun Cho(2012). Development of Creative Experience Activity Programs Based on Career Education for Guidance of Homeroom-based Club Activities. Journal of educational studies, 43(1), 33-61.
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Sang-Bong Yi, Yu-Lim Kwak(2013). The Development of Conceptual Framework for Standardization Education and Its Hands-on Activities for the Technology Part in 'Technology.Home Economics' Curriculum according to '09 Revision Curriculum. The Korean Journal of Technology Education, 13(1), 111-130.
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Shanahan, M. C., & Nieswandt, M. (2009). Creative Activities and Their Influence on Identification in Science: Three Case Studies. Journal of Elementary Science Education, 21(3), 63-79.
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Soon-Beom Kwon, Dong-Soo Nam, Tae-Wuk Lee(2012). The Effects of STEAM-Based Integrated Subject Study on Elementary School Students' Creative Personality. Journal of the Korea society of computer and information, 17(2), 79-86.
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Yeon-Chul Kim, Eun-Chul Lee(2015). An effect of Blended Action Learning Program on the Self Directed Learning Skills. The Korea Contents Society, 15(11), 658-671.
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Yoo-jin Wang(2014). The Effect of Creative Invention Education Program on the Gifted Elementary Students’ Creative Personality. Journal of Korean practical arts education, 27(3), 189-203.
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Yung-Che Kim(2010). Creative Processes, Creative Person, Service Learning and Hands-on Experiencing. Korean Journal of Thinking Development, 6(2), 1-24.
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Yun-Jung Lee, Kyeong-Eun Choi(2013). Development of the Creativity and Character Educational Program of the Clothing & Textiles Area for Creative Activities. Journal of Korean practical arts education, 26(1), 83-100.
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Boddington, M., & Barakat, S. (2013). Measuring Creative Learning Activities-A Methodological Guide to the many Pitfalls. Interdisciplinary Studies Journal, l2(3), 195-206.
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Bungay, H., & Vella, B. T. (2013). The effects of participating in creative activities on the health and well-being of children and young people: a rapid review of the literature. Perspectives in Public Health, 133(1), 44-52.
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Dae-hoon Jho, Su-Mi Lee(2012). How Do Schools Interpret Creative Hands-On Activities Curriculum?-An Analysis of Creative Hands-On Activities Final Reports. Social studies education, 51(1), 109-122.
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Dong-Jo Lee(1998). The Effects of Individualized Open Classroom Practices on Children's Self-Directed Learning Characteristics and Academic Achievement. Ph. D. Dissertation, Dong A University, Korea.
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Epcacan, C. (2013). Opinions of Class and Subject Matter Teachers and Candidate Teachers on the Effectiveness of Creative Drama in Teaching Activities. Educational Research and Reviews, 8(14), 1064-1075.
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Eun-jung Lee, Gi-yeong Kim(2015). The Impact of Educational Comic Book Reading Behavior and Reading Levels on the Students' Learning Competencies : For Higher Grades Students in Elementary Schools. Journal of the Korean Biblia Society for Library and Information Science, 26(1), 233-257.
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Eun-young Heo(2010). The Effects of Creative Discretional Activity in a Self-Directed Learning Program on Middle School Students' Self-Efficacy, Motivation, and Academic Achievement. Journal of Research in Curriculum Instruction, 14(1), 1-20.
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Hendrix, R., Eick, C., & Shannon, D. (2012). The Integration of Creative Drama in an Inquiry-Based Elementary Program: The Effect on Student Attitude and Conceptual Learning. Journal of Science Teacher Education, 23(7), 823-846.
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Hyun-Jung Moon, Dae-Young Moon(2013). The Effect of Creative Instant Challenge Activities on the Inventively Gifted Elementary School Students' Creative Personality. Journal of Korean practical arts education, 26(1), 179-194.
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Hong, E., Peng, Y., O'Neil., & Harold, F. (2014). Activities and Accomplishments in Various Domains: Relationships with Creative Personality and Creative Motivation in Adolescence. Roeper Review, 36(2), 92-103.
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Hur Sook(2015). A Study on the Implementation of Creative Activity Curriculum in Elementary Schools. The Journal of Curriculum Studies, 33(1), 19-40.
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Hyunc-heol Kim, Hye-sun Yun(2013). A case study on conditions for the facilitation of creative hands-on activities in schools. Studies on Korean Youth, 24(1), 5-33.
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Ju-Il Ha, Kyoung-Soo Kim(2015). Effects of Preference for Science and Self-Directed Learning Ability of the Science Puppet Show Program Developed as a STEAM Education Model. Korea Science & Art Forum, 21, 437-449.
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Kirmizi, F. S., & Egitim, ve. B. (2015). The Effect of Creative Drama and Creative Writing Activities on Creative Writing Achievement. Egitim ve Bilim, 40, 181.
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Lawanto, O., & Stewardson, G. (2013). Students' Interest and Expectancy for Success while Engaged in Analysis and Creative Design Activities. International Journal of Technology and Design Education. 23(2), 213-227.
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Min-Ha Kim(2013). The Development of the Agricultural Culture Education Program for Creative Activities. The Society of Study for Korean Music Education, 7(1), 21-49.
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