1 |
Biocca, F., "The cyborg's dilemma: Progressive embodiment in virtual environments", Journal of Computer-Mediated Communication, 3(2), 1997.
|
2 |
송원철, 신민철, 이상욱, 정동훈, "가상현실 쇼핑 경험 시 공간 창의성과 판매원 아바타 의상의 격식성이 소비자의 상품 구매의사에 미치는 영향", <한국IT서비스학회지>, 19권 3호, 75-87, 2020.
DOI
|
3 |
Parsons, T.D. and A.A. Rizzo, "Affective outcomes of virtual reality exposure therapy for anxiety and specific phobias: A meta-analysis", Journal of Behavior Therapy and Experimental Psychiatry, 39(3), p. 250-261, 2008.
DOI
|
4 |
Hoogesteyn, K., E. Meijer, and A. Vrij, "The influence of room spaciousness on investigative interviews", Legal and Criminological Psychology, 24(2), p. 215-228, 2019.
DOI
|
5 |
황하성, "사회적 현존감 (Social Presence) 측정도구 개발에 관한 탐색적 연구: 인스턴트 메신저의 이용 사례를 중심으로", 언론과학연구, 7(2), 529-561, 2007.
|
6 |
Hadley, L.V., et al., "Conversation in small groups: Speaking and listening strategies depend on the complexities of the environment and group", "Psychonomic Bulletin & Review, 28(2), p. 632-640, 2021.
DOI
|
7 |
이지혜, "VR 시스템 환경 기술과 사용자 몰입감 요소 분석", 한국디자인문화학회지, 24(2), p. 585-596, 2018.
|
8 |
신아연, "입학식부터 축제까지...메타버스로 물든 대학가", [9/24/2021]; Available from: https://www.asiatime.co.kr/article/20210720500282?1=1, 2021.
|
9 |
천선우, "국내최대 메타버스 컨퍼런스 '메타콘 2021' 10월 개최", [9/24/2021]; Available from: https://www.getnews.co.kr/news/articleView.html?idxno=551366, 2021.
|
10 |
송원철, 정동훈, "메타버스 해석과 합리적 개념화". 정보화정책, 28(3), p.3-22. 2021.
DOI
|
11 |
Kato, T., "Verification of perception difference between actual space and VR space in car design", International Journal on Interactive Design and Manufacturing (IJIDeM), 13(3), p. 1233-1244, 2019.
DOI
|
12 |
Sra, M., A. Mottelson, and P. Maes, "Your placeand mine: Designing a shared VR experience for remotely located users", in Proceedings of the 2018 DesigningInteractive Systems Conference, 2018.
|
13 |
Daft, R.L. and R.H. Lengel, "Organizational information requirements, media richness and structural design", Management science, 32(5), p. 554-571, 1986.
DOI
|
14 |
Kaplan, A. D., Cruit, J., Endsley, M., Beers, S. M., Sawyer, B. D., & Hancock, P. A. . The effects of virtual reality, augmented reality, and mixed reality as training enhancement methods: A meta-analysis. Human factors, 63(4), 706-726, 2021.
DOI
|
15 |
Okken, V., T. Van Rompay, and A. Pruyn, "Room to move: On spatial constraints and self-disclosure during intimate conversations", Environment and behavior, 45(6), p. 737-760, 2013.
DOI
|
16 |
Cassidy, T., "Environmental psychology: Behaviour and experience in context", Psychology Press, 2013.
|
17 |
Gaines, E., "Communication and the semiotics of space", Journal of Creative Communications, 1(2), p. 173-181, 2006.
DOI
|
18 |
Christensen, S., "Creating an Environment for Effective Conversation", in A Clinician's Guide to Discussing Obesity with Patients, Springer, p. 65-76, 2021.
|
19 |
Sundstrom, E. and I. Altman, "Interpersonal relationships and personal space: Research review and theoretical model", Human Ecology, 4(1), p. 47-67, 1976.
DOI
|
20 |
Rolland, J.P. and H. Hua, "Head-mounted display systems", Encyclopedia of optical engineering, 2, 2005.
|
21 |
Gilbert, S.J. and D. Horenstein, "The communication of self-disclosure: Level versus valence", Human communication research, 1(4), p. 316-322, 1975.
DOI
|
22 |
이유진, "메타버스로 만나는 민화 전시회...김경숙 작가 '소원展'", [9/24/2021], Available from: https://www.khan.co.kr/life/life-general/article/202107121759001, 2021.
|
23 |
Stephenson, N., "Snow Crash", Bantam Books, 1993.
|
24 |
Smart, J.M., J. Cascio, and J, Paffendorf. "Metaverse roadmap overview", [9/23/2021]; Available from: http://www.metaverseroadmap.org/overview/index.html, 2007.
|
25 |
Sundstrom, E., "An experimental study of crowding: Effects of room size, intrusion, and goal blocking on nonverbal behavior, self-disclosure, and self-reported stress", Journal of Personality and Social Psychology, 32(4), p.645-654, 1975.
DOI
|
26 |
Tversky, A. and D. Kahneman, "Judgment under Uncertainty: Heuristics and Biases", Science, 185(4157), p. 1124-1131, 1974.
DOI
|
27 |
Blau, I. and A. Barak, "How do personality, synchronous media, and discussion topic affect participation?", Journal of Educational Technology & Society, 15(2), p. 12-24, 2012.
|
28 |
Ben-Ze'ev, A., "Privacy, emotional closeness, and openness in cyberspace", Computers in Human Behavior, 19(4), p. 451-467, 2003.
DOI
|
29 |
Kahneman, D. and A. Tversky, "On the interpretation of intuitive probability", A reply to Jonathan Cohen, 1979.
|
30 |
Tversky, A. and D. Kahneman, "Extensional versus intuitive reasoning: The conjunction fallacy in probability judgment", Psychological review, 90(4), p. 293, 1983.
DOI
|
31 |
Taylor, D.A. and F.Z. Belgrave, The effects of perceived intimacy andvalence on self-disclosure reciprocity. Personality and Social Psychology Bulletin, 12(2): p. 247-255, 1986.
DOI
|
32 |
Oh, C., Herrera, F., & Bailenson, J. . The effects of immersion and real-world distractions on virtual social interactions. Cyberpsychology, Behavior, and Social Networking, 22(6), 365-372, 2019.
DOI
|
33 |
강미선, 임선영, 차선경, "다학제 전공에서 본 대인 커뮤니케이션 능력의 구성요소에 대한 탐색적 연구: 대학생을 대상으로", 한국소통학보, 18(1), 47-79, 2019.
DOI
|