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http://dx.doi.org/10.7583/JKGS.2021.21.1.67

Development and Applied Effects of VR-based Cooking Serious Game for Students with Intellectual Disabilities  

Lee, Tae-Su (Division of Special Education, Chonnam National University)
Abstract
The purpose of this study were to develop VR-based cooking serious game(VR-Cook) for students with intellectual disabilities and to validate effectiveness. The VR-Cook was developed using the ASSURE model. Twenty students with intellectual disabilities were participated to verify effectiveness. Ten students were assigned to the experimental group and the others to the control group. The control group received traditional interventions, and the experimental group participated in the intervention combining traditional intervention with VR-Cook. Evaluations were made at three times, and evaluation data were analyzed with repeated two-way ANOVA. The experimental group has improved more than control group in cooking activities and class attitudes.
Keywords
Virtual Reality; Intellectual Disability; Serious Game; Cooking Activities;
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