Browse > Article
http://dx.doi.org/10.7583/JKGS.2020.20.4.3

Game Based Cockroach Prevention Framework Proposal :Through Citizen Participating Game  

Kim, WooJung (College of Engineering, Chung-Ang Univ.)
Kang, TaeKoo (Business Game Strategy Lab, Chung-Ang Univ.)
Kim, Eu Wang (Business Game Strategy Lab, Chung-Ang Univ.)
Wi, Jong Hyun (School of Business, Chung-Ang Univ.)
Abstract
The purpose of this paper is to make a game design to overcome traditional prevention system. Cases such as recent cockroach floodings in Seoul, which shows difficulties on understanding the appearance pattern of cockroaches and limitations of the quarantine systems are increasing frequently theses days. In particular public sewer systems which is essential for urban development, face problems due to urban sprawl. In order to solve the problem this study proposes a game design building collective intelligence through citizen participation on cockroach prevention problems.
Keywords
Game; Citizen Participation; Cockroach Prevention; Collective Intelligence; Public work;
Citations & Related Records
Times Cited By KSCI : 4  (Citation Analysis)
연도 인용수 순위
1 Moon Kyung-hwan, Nam-jin Kim and Young-ho Kim, "Insecticidal Effect of Cockroach Baits and their Persistent Efficacy Against the German Cockroach(Blattella Germanica)", Korean Society Of Applied Entomology, Vol. 59, No. 1, pp5-13, 2020.
2 Mpuchane, S., Allotey, J., Matsheka, I., Simpanya, M., Coetzee, S., Jordaan, A., and Gashe, B. A. "Carriage of Micro-Organisms by Domestic Cockroaches and Implications on Food Safety", International Journal of Tropical Insect Science, Vol. 26, No. 3, pp166-175, 2006.
3 http://www.ichannela.com/news/main/news_detailPage.do?publishId=000000101516.
4 Fardisi, M., Gondhalekar, A. D., Ashbrook, A. R., and Scharf, M. E, "Rapid Evolutionary Responses to Insecticide Resistance Management Interventions by the German Cockroach (Blattella Germanica L.)", Scientific reports, Vol. 9, No. 1, pp82-92, 2019.   DOI
5 Yeon-wook Jeong, Seok-jin Kim, Jin-hee Yoo, Joon-hong Park and Seo Dong-man, "Collective Intelligence based on Image Labeling Game Application for Deep Learning Data Set", Korea Information Science Society Academic Presentation Papers, pp1467-1469, 2019.
6 Balicer, R. D, "Modeling Infectious Diseases Dissemination through Online Role-Playing Games", Epidemiology, Vol. 18, No. 2, pp260-261, 2007.   DOI
7 Oultram, S, "Virtual Plagues and Real-World Pandemics: Reflecting on the Potential for Online Computer Role-Playing Games to Inform Real World Epidemic Research", Medical humanities, Vol. 39, No. 2, pp115-118, 2013.   DOI
8 Lam, K. and Riedl, J., "Expressing My Inner Gnome: Appearance and Behavior in Virtual Worlds", Computer, Vol. 44, No. 7, pp103-105, 2011.   DOI
9 Cooper, S., Khatib, F., Treuille, A., Barbero, J., Lee, J., Beenen, M., and Popović, Z., "Predicting Protein Structures with a Multiplayer Online Game", Nature, Vol. 466 No. 7307. pp756-760, 2010.   DOI
10 "National Archives," the Korean War, September 26, 2019.
11 Park Hwan-jae, "A study of public demand. Proceedings of the Korean", Society for Industrial Economics, 2016 Regular Conference, pp81-101, 2016.
12 Park Mi-yeon, Kim Jang-hee, Kim Hyung-soo, Do-soo Jung, Seo-yeon Kim and Shim Jae-yeop, "Determination of Target Service Level through Analysis of Infrastructure Complaint data. J. Korean Soc", Hazard Mitig, Vol. 15, No. 3, pp91-98, 2015.   DOI
13 Frederick Rowe Davis, "Banned: A History of Pesticides and the Science of Toxicology", Yale University Press, Issue 2, Book cover, 2014.
14 Lee Soo-young, Park Man-ho and Kim Jae-young, "Treatment of Food Waste Disposer Wastewater using Wood Chip Filter", Journal of the Korean Society for Waste Resource Circulation, Vol. 36, No. 5, pp444-451, 2019.
15 Jong Hyun Wi, "Korea Government Policy Evaluation on Game Industry - Focused on Industrial Policies on Game Regulation and Promotion by the Ministry of Culture, Sports and Tourism, Korea", Journal of the Korean Game Society, Vol. 19, No. 6, pp15-24, 2019.