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A. R. Rivers and D. L. James, "FastLSM: fast lattice shape matching for robust real-time deformations", Vol 26, No. 3, Article 82, 2007.
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M. Muller and N. Chentanez, "Solid simulation with oriented particles", ACM Transactions on Graphics, Vol. 30, No. 4, Article 92, 2011.
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S. Bouaziz, S. Martin, T. Liu, L. Kavan, and M. Pauly, "Projective dynamics: fusing constraint projections for fast simulation," ACM Transactions on Graphics, Vol. 33, No. 4, Article 154, 2014.
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M. Muller, N. Chentanez, T. Y. Kim, and M. Macklin, "Strain based dynamics", Proc. ACM SIGGRAPH/Eurographics Symposium on Computer Animation 2014, pp. 149-157, 2014.
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M. Macklin and M. Muller, "Position based fluids", ACM Transactions on Graphics, Vol. 32, No. 4, Article 104, 2013.
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M. Macklin, M. Muller, and N. Chentanez, "XPBD: Position-based simulation of compliant constrained dynamics", Proc. ACM Motion in Games 2016, pp. 49-54, 2016.
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H. Wang, "A Chebyshev semi-iterative approach for accelerating projective and position-based dynamics," ACM Transactions on Graphics, Vol. 34, No. 6, Article 246, 2015.
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M. Macklin, M. Muller, N. Chentanez, and T. Y. Kim, "Unified particle physics for real-time applications", ACM Transactions on Graphics, Vol. 33, No. 4, Article 153, 2014.
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