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http://dx.doi.org/10.7583/JKGS.2015.15.6.157

Types of Gameplay Mechanics in Human Computation Games  

Jung, Jae-Eun (Division of Digital Media in Ewha Womans University)
Nam, Yang-Hee (Division of Digital Media in Ewha Womans University)
Abstract
A Human Computation Game(HCG) is designed to solve difficult problems that cannot be dealt with computers with a large number of individuals' voluntary participations. Most existing relative studies focus on building more efficient system for problem solving, or the individual cases on the development of certain HCGs. However, a game is fully completed by the players who play it. Therefore, additional research is needed to annalize the ludic elements of HCGs, which induce people to play them voluntarily. We studied the purposes, tasks, and the game mechanics of 31 HCGs, then suggested how to design more enjoyable HCGs.
Keywords
Human Computation Game; Gameplay Mechanics; Game with a Purpose; Gamification;
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