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http://dx.doi.org/10.7583/JKGS.2015.15.5.49

A Method of Gameplay Analysis by Petri Net Model Simulation  

Chang, Heedong (Depart. Game Development, Hoseo University)
Abstract
As the popularity of casual games, they are increasing the needs to satisfy personal dispositions and the gameplay requirements of the various users in the game development process. These require analysis of action patterns of gameplay of various users in the testing phase of the game development. In this paper, we propose a method to analyze action patterns of gameplay through Petri net model simulation with gameplay metrics data. The proposed method has practical simulation environments because of using gameplay metrics data, and it can analyze diversely like reachability, coverbility, and liveness given by Petri net model analysis. An application example of the proposed method using a Petri net modeling tool GPenSIM v4.0 is given to analyze the patterns of gameplay in game Pacman. The results of simulations is presented. The presented results show that the proposed method can analysis patterns of gameplay diversely.
Keywords
Gameplay Analysis; Petri Net Modeling and Analysis; Gamplay Simulation;
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