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http://dx.doi.org/10.7583/JKGS.2015.15.4.39

Prototyping a NFC based TCG and its Convenience Analysis  

Ha, Joung-Min (School of Games, Hongik University)
Cho, Sung Hyun (School of Games, Hongik University)
Kang, Sin-Jin (School of Games, Hongik University)
Abstract
In this paper, we developed a board game prototype, which is a trading card game (TCG) based on near field communication (NFC), in order to compare the convenience between an analog style board game and its corresponding digitalized board game based on NFC. Especially we try to maintain the advantages of an analog style board game such as social fellowship and communication skill in developing its corresponding digitalized TCG game. 20 players participated in our experiments, and each team consists of 2 payers. After they play an analog card game and its corresponding digitalized card game, they answer our survey questionnaires. We can confirm that the NFC TCG offers more convenience to players than its corresponding analog card game according to survey results.
Keywords
Near Field Communication; Trading Card Game; Board Game;
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