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http://dx.doi.org/10.7583/JKGS.2014.14.5.107

A Study on Methodology of Online Game Development using Integrated Single Module with Client and Server  

Kang, Min-Seok (Dept. of Computer, Graduate School of Hoseo University)
Kim, KyungSik (Dept. of Game Development, Hoseo University)
Abstract
The traditional methodology of online game development is separating server development module and cilent development module. However developing and maintaining expenses have been increased a lot due to duplicated modules such as definitions of network protocols and managements of planning data. In this paper, we suggest an advanced methodology of online game development based on the integrated single module with client and server. Its effectiveness was shown by applying the proposed methodology in the development of the online game 'Chungmukong's Battle on the Sea'. In this case, the project size was reduced by 15.1% by using the integrated single module with client and server.
Keywords
Online Game; Integrated Module; Unit Test; Bot; Methodology;
Citations & Related Records
Times Cited By KSCI : 1  (Citation Analysis)
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