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http://dx.doi.org/10.7583/JKGS.2014.14.1.29

Educational Game Making-Tool Development using Unity3D Engine: Birth of Game  

Lim, C.J. (Dept. of Game and Multimedia Engineering, Korea Polytechnic University)
Han, Won Dae (Dept. of Game and Multimedia Engineering, Korea Polytechnic University)
Guen, Jeong Yun (R&D Team, Media Interactive Inc)
Abstract
This paper proposed a tool how to make the educational game for users who don't have professional knowledge about game production technique and It was sought how they can make directly the educational game customized form what they want. It joined with forgotten Korean folk tales. And It evolved into a new game-making tool that is based on Korean folk tales. Users will design, play and share their games themselves with this tool. It was also produced to involve the children more easily and fun in the education while providing and sharing the fairy tales which teachers directly designed by this tool. This tool will give a chance to look back on forgotten Korean folk tales and will play role as a educational game for young students. Through this game, young students will receive good Korean traditional cultures and will gain wisdom, humor and lessons in a game. And adults will feel homesick.
Keywords
Educational Games; Game development tool; Unity 3D; User Experience;
Citations & Related Records
Times Cited By KSCI : 2  (Citation Analysis)
연도 인용수 순위
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